Bug Reports

the tech tree and the policies use items from the dlc (especially the Polynesian one).
I'm not sure how much of the other dlc's are referenced(Gilga did most of those additions).

If you could, I would definitely try to get the poly dlc. Gilga can let you know if any other is really needed.

ok I will working on getting a dlc pack and let you know the outcome thanks
 
I did some further testing and its definatly not a graphics card problem with the missing improvements. Its kinda unplayable that way since you never know what you have improved in what way at a glance. It makes planning near impossible :(

I was hoping that turning down the leader vids and lowering the graphics all the way down would fix it and it did not.
Oddly enough this only covers a bunch of them and not all and some of those are vanilla graphics so it aint corrupted files since in a vanilla game they show up perfectly fine.
 
I am not sure what is causing this issue, as I am not experiencing it, and have been unable to replicate it.

Are you also including loading and saving in between building and such?
I think the issue is only present if you load a game and not start fresh.

While you start fresh it works fine but I dont see how i could squeeze a full game in one day ^^
 
Yeah i tried a dozen different things to make sure its not on my end. As said if it would be hardware related similar settings on a vanilla map should trigger it but i was able to play vanilla just fine save load and do all and everything and they never vanished once. The effect applies normally its only the graphics that are glitching out.
 
We use contant from the following Dlcs.
Inka/Spain ,Polynesia, Korea, and Denmark.
 
ok still have the same issue not being able to see technologies on the tech tree, which also doesn't allow me to scroll..

these are the dlc I have now

civ and scenario pack mogols, Genghis khan
conquest of the new world deluxe scenario
cradle of civilization - America
cradle of civilization asia
cradle of civilization Mediterranean
cradle of civilization Mesopotamia
cods and kings
brave new world
Civ V DLC - Polynesia
 
Are you also including loading and saving in between building and such?
I think the issue is only present if you load a game and not start fresh.

While you start fresh it works fine but I dont see how i could squeeze a full game in one day ^^

I tried playing for a while building improvements, saved, closed, and restarted. Built some more improvements saved....
I repeated this process about seven times. and never lost the graphics, so I am not sure what is causing this problem for you.
 
ok still have the same issue not being able to see technologies on the tech tree, which also doesn't allow me to scroll..

these are the dlc I have now

civ and scenario pack mogols, Genghis khan
conquest of the new world deluxe scenario
cradle of civilization - America
cradle of civilization asia
cradle of civilization Mediterranean
cradle of civilization Mesopotamia
cods and kings
brave new world
Civ V DLC - Polynesia

Could you post you logs if you did clear the moduserdata and cache, they are the best way of seeing the issue.
 
using the 2-3 day old patch to V3.
Getting a great intellectual every turn in classical golden age. (I Think this is reported already.)
When I tell the Great intellectual to build a think factory the game crashes. (locks up)

other minor bugs
The pedia entry of the Think Factory says +2 Res / +4 Great people. But the mouse hint sat +3 res/ +3 (nothing after the 2nd +3)

All of my resources are producing large numbers, for example I just got iron working and the 4 iron site each produce 40. Standard continants map.

Pottery (Ancient) leads to Outpost (pre-historic)
pedia says Pottery and Masonry both produce granary. I think masonry is wrong

Per an earlier reported error I researched construction for the 2nd time in the same game. The game did not seem to mind. (the Prometheus text error ?)
 
Two of the problems have been addressed.

For the great person spam you need to delete the faithspecialistbuildings file (location listed on 1st post of current version thread)

For the resources, there is a file that needs replaced, the fix file is located in same thread(where you download mod)

Also the actual mod file has been updated to reflect these changes if it would be easier for you just to re-download.
 
OK, I had removed the faithspecialist building file per instructions, unless I screwed up. let me re download
 
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