Bug Reports

(Minor) Collector says obsolete with Masonry. I have Masonry and can still build collector. Probably the text is old.
 
(Minor) Collector says obsolete with Masonry. I have Masonry and can still build collector. Probably the text is old.

Thanks for info, I may not be totally familiar, are you talking about tax collector building or something else?

I've searched the files and can't find any other collector, if it is tax collector, there is no obsolete tech set.

Edit: never mind, I found it, the building is called something else in files, and the obsolete tech is actually economy of scale, so there was a text mistake, I've fixed it now.

Thanks again
 
I still use german names (not always) to avoid compatibility problems with other mods or what ever.
But you are right its also need to be changed.
Collector=Sammler
 
Really enjoy the mod, great work. Couple of bugs so far, can't seem to liberate a conquered city state, didn't get the manpower bonus from working class policy.
 
Really enjoy the mod, great work. Couple of bugs so far, can't seem to liberate a conquered city state, didn't get the manpower bonus from working class policy.

Thanks for reporting it, the Manpower issues is fixed.
For the city states im not sure why this happends...

Edit:

Sorry i missed the rituel welcome to the forum
:satan::band::beer:[party]:banana::salute:
 
Water Reservoir says obsolete by Masonry. I have masonry and can still build it. Probably test is obsolete
 
New version downloaded and ran OK.
(Minor) Language says it allows the "Hut". It actually allows the "Chieftains Hut"
 
Most of the of the new technology text entries need a update.
This wasnt something i gave priority in the first time.
Now after some other issues are fixed , we will start to add missing quates and text infos.

When you have any suggestions for flavor/quate entries let us know.
There are more then 40 entries that need to be changed.
 
Holy double post:sheep:
 
ANY CRASH! Finally :D To be completely happy i only need to remove this bug; txt_key_unit_laber, txt_key_unit_zwille and txt_key_unit_rammbock. Moreover, i have bug with science. On my save i have 0 science ;O
 
+18 gold per turn... ;d Moreover, i built council of the elder, and further 0 science.

one more: txt_key_newpolicy_branch_humanity
 
I didn't see a reason in logs (maybe Gilga can) I did notice a file for emigration I thought had been updated wasn't, so in the meantime it can be download and replace the file in:
Community Call To Power v4.05 (v 1)\CCTP\Events\Emigration\XML

https://www.dropbox.com/s/wsukf4ddbu2hlcn/EmigrationSettings.xml?dl=0
(just choose download in upper right of page)

If you want to post save I'd be glad to look at.
 
There is no reason in the logs for that.
Do you loaded a save game, from a older version with the new version?

If yes, then this could be the reason, otherwise iam out of clue.....
 
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