Right 2.0i, 2.0h is readme.
I also changed <bIsNativeTrade> to 0 for Salt and Spices and added BARBARIAN_PEDLER profession:
{
"ProfessionInfo": {
"Type": "PROFESSION_BARBARIAN_PEDLER",
"Description": "Native Peddler",
"Civilopedia": "???",
"Strategy": "???",
"bNativesInvalid": "0",
"bEuropeInvalid": "1",
"bColonialInvalid": "1",
"Combat": "NONECOMBAT_PEDLER",
"DefaultUnitAI": "UNITAI_TRADER",
"SpecialBuilding": "NONE",
"UpgradeProfession": "PROFESSION_MERCHANT",
"bWorkPlot": "0",
"bCitizen": "0",
"bWater": "0",
"bScout": "0",
"bCityDefender": "0",
"bCanFound": "1",
"bUnarmed": "0",
"bNoDefensiveBonus": "0",
"iCombatChange": "2",
"iMovesChange": "0",
"iWorkRate": "0",
"iMissionaryRate": "0",
"iPower": "0",
"iAsset": "0",
"FreePromotions": {
"FreePromotion": {
"PromotionType": "PROMOTION_PEDLER",
"bFreePromotion": "1"
}
},
"YieldsProduced": { "YieldType": "NONE" },
"YieldsConsumed": { "YieldType": "NONE" },
"Button": ",Art/Interface/Buttons/Civilizations/Colonization_Civilizations_Leaders.dds,6,7"
}
}
Hard to say what is screwed.