Trade Winds
Warlord
- Joined
- Nov 21, 2013
- Messages
- 235
This post doesn't really require a message, but here one is.
Here I attach the paranormal case of the square doughnuts. I feel advanced presences hovering over our seas. Keep it classified if necessary.![]()
It is highly classified. Otherwise we will be invaded by nuclear powerplant workers from an alternate realityKeep it classified if necessary.![]()
We are lucky. I do have a savegame just before the first doughnut is done.
I did win one or two battles with my ship, but I dont remember where. Could it be that I won, my ship was gone heal and therefore make the doughnut? Havent tested it.
And dont. I have never been to the spice route with that ship. That was the free warship because of a FF or a Tech.
Edit: Besides, the second doughnut's center square is not trade route tile.
I checked this out, but my screen didn't go black on the next turn. Could you provide more details?
My city of Nuremburg has lost 7 of its 8 peripheral tiles and its influence in them is further decreasing. This is despite 100% fealty in the city. Why is this happening? Is it a bug?
Thank you for welcoming me back so warmly! I really appreciate it.
I have a town that has a food surplus of +2. When I join a serf who was idling around the town, by putting him in school, net food goes to -1. I have seen this before. Wha?
If you are near rivals like that you really have to start cranking out Culture fast or they will overwhelm your borders. This is how it is in Civ4 as well.
I have just achieved my first conquest victory in M:C 2.5. Ill start another bigger, more difficult game, to keep on testing, and why not, playing. As you can imagine, I researched it all ages ago.
But after revising the civics I found Charter Law to be undiscovered or prohibited by some other hidden civic as Ecclesiastical prohibits Religious Tolerance. Dont know if I am missing something or it should be refixed.