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C2c- Guilds and Corporations Discussion and Ideas

Discussion in 'Civ4 - Caveman 2 Cosmos' started by Azurian, May 4, 2012.

  1. Hydromancerx

    Hydromancerx C2C Modder

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    I agree with Yudishtira. Many of the resources are implied based on the type of building that is built.

    We also have to remember that units get equipment too. So perhaps some tools can represented as Worker promotions rather than resources.

    EDIT: Also many tools are indirectly represented when some techs are discovered and workers can work X% faster.
     
  2. Azurian

    Azurian The Azurian

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    Virtually everything I have just mentioned about science instrumentation that was in my brainstorming process in the past day is now obsolete. I found a better and more efficient manner of implementing the concept, it will be an Addon which I will put in them modmod thread when its finish it this week.
     
  3. Hydromancerx

    Hydromancerx C2C Modder

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    Well you have lots of ideas and of those many of them are good. However a lot of them don't always fir with C2C or are redundant in stuff we already have in the mod.

    That's why so much of your stuff was added for the Trans-Human era because it was basically a blank slate and hardly anything was there.
     
  4. Azurian

    Azurian The Azurian

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    I don't agree with certain elements of your design philosophy for quite a long time, which is why I am not going to longer post future designs here.

    I will make them myself and present the past and future designs I said as a evolving modmod expansion pack, with tweaks and feedback that people want. It would be easier to do this since our design philosophies seem to be quite different.

    This is a preview of what I am going to do:

    Column 1 Column 2 Column 3 Column 4
    Concept HydromancerX System Azurian System
    Timelines World Wonder National Wonder
    Culture Anyone can have Roman Culture Only Romans can have Roman Culture (optional)
    Redundancy Similar Building Exists Already Building Redundancy Classed By Era
    Nomenclature Generic "hay merchant" Generic-Dynamic based on Era "forage plantifene" , Renaming of some Farms to Fields, some Factory to Manufacturer
    Disease Standard + Disease from Animals, - Disease from Cooking Methods
    Crops Everyone has access Locked by continental region, + Culture with Culinary, -Disease with Genome, New World Crops only available with Colonialism to those without North American or South American tag. Pollution is Dynamic. Food Yield is Dynamic. Expansion of missing Fruit, Vegetable, and Nuts.
    Pests Standard Dynamic; some can lower food or +disease on crops
    Elements It already exists naturally, dont add its pure form (Silica) based on historical extraction of pure element (Silicon 1823), add its pure form
    Pollution Air Pollution, Water Pollution starts right away Palace gives a -10 Air Pollution Modifier, - 10 Water Pollution Modifier so it takes a while to take effect
    Wares Standard Dynamic; Major Tools are introduced by World Wonder's, but are under the Toolchest system like Handyman's Belt, Architect's Toolbox, Chemist's Apparatus , Biologist's Anatomy, Farmer's Equipment, Artist's Supplies, Physicist's Measurements, Mechanic's Gadgets, Engineer's Blueprints, Electrician's Appliances , Programmer's Software, Chef's Utensils etc.
    Technology No Techs Allowed without his apporval, Abstract, I make New Techs, Abstract, Extra Coumn to add Techs in Classical, Medieval, Renaissance,
    Buildings HAND STandard, Concept Game Specific Product/Producer/ Merchant style "apples, Apple Orchard, Fruit Merchant" , Concept Era Specific, many are gone like Pencil Factory, Dye Factory, One Building can give multiple resources " Art Store gives Dyes, Pencils"
    Medicine Fragmented Medicine represented in every Era (to combat Disease Mod)
    Clothing Fragmented Fashion in every Era (continent based)
    Era Standard Medieval includes more Persian, Indian, and Asian elements, Greatly expands Renaissance to include Age of Discovery and Pirates, Specific Colonialism , Scientific Advancements, Industrial with Gold Rush, Manifest Destiny, Wild West, Africa
    Specialists Standard 40+ new Specialists to represent who is in your empire, and helps categorize buidings .
    Great Person Standards Adds Great Chef, Great Administrator
    Music Orchestral Instruments (string, percussion, wind, brass" Music Genres , Music Genre specific buildings, adds synthesizer, virtual instruments
    Art standard adds major works of art like Mona Lisa , The Thinker, and Photoshop as world wonders. New Cultural Ranks
     
  5. strategyonly

    strategyonly C2C Supreme Commander

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    I dont really like this one, no offense, because when i was in Germany, i trained as a MachineGunner, a grease gunner (German type) etc, and got a ribbon saying so, that i could wear on my US uniform even though it was from Germany.
    Also Special Forces have trained with the Israel Army in combat and we currently use their method to defuse terrorist on Hi-Jacking planes. When getting the culture bonus, i dont see why everyone is upset, heck its only ONE (1) darn unit.
    Or are you talking about something all together different??
     
  6. Dancing Hoskuld

    Dancing Hoskuld Deity

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    One unit and how many heroes?
     
  7. Azurian

    Azurian The Azurian

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    No offence taken, that's why its optional.

    Right now my focus is on helping Thunderbrd, you, and Dancing Hoskuld with what ever I can. The stuff above will be in an addon pack,( posted in the My Mods_unloaded folder (with permission) and modmod section link). Instead of doing multiple things at once half-done for my modmodaddon, ill start with the Crops Stuff for then do the other stuff. This is an elementary list, and what I am trying to do will change over time.
     
  8. Maxima7

    Maxima7 Warlord

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    Do eet.
     
  9. Thunderbrd

    Thunderbrd C2C War Dog

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    This is pretty much what I was thinking... he doesn't have a bad idea but it should wait until armor and weapons are fleshed out a bit first I think.
     
  10. Hydromancerx

    Hydromancerx C2C Modder

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    @MrAzure

    Not all of those are true for "HydromancerX System". Likewise some of the "Azurian System" seems like standard BTS.

    Such as with my plans for ...

    Great Works
    http://forums.civfanatics.com/showthread.php?t=503148

    In fact I am not sure if you realize all the stuff I already put in C2C, not do I think you realize all the ideas I posted to still do.

    You seem to want to rush in and make everything fast and right now. There is a method to my madness even if its done slowly and methodically.
     
  11. Nimek

    Nimek Emperor

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    This is also my plan. So if you have specialists types ideas please post it in colonization style specialists workplaces thread.

    I want to have full list of specialists we want to add before we start to implement it.
     
  12. Azurian

    Azurian The Azurian

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    Spoiler :


    @StrategyOnly
    Since you wanted Renassiance...

    Fruit Republic (a play on banana republic)
    Based On: United Fruit Company
    http://en.wikipedia.org/wiki/United_Fruit_Company
    Resources: Fruits
    Era: Industrial

    Charmed Wines
    Based On:Antinori
    http://en.wikipedia.org/wiki/Antinori
    Resources: Grapes, Glassware, Cheese, Goats
    Era: Renassiance

    Dancing Hoskuld Brewery
    Based On: Lucas Bols
    http://en.wikipedia.org/wiki/Lucas_Bols
    Resources: Glassware, Hops, Yeast,
    Era: Renaissance

    Lloyd's Banking
    Based on: Lloyds of London
    http://en.wikipedia.org/wiki/Lloyd's_of_London
    Resources: Gold Wares, Diamonds Wares, Platinum Wares, Silver Wares ,
    Era: Renassiance

    Green Grocers
    Based On : Clarence Saunders
    http://en.wikipedia.org/wiki/Clarence_Saunders_(grocer)
    Era: Industrial
    A food supermarket chain. focuses on vegetables.

    Seven Heaven
    Based On: 7-Eleven
    http://en.wikipedia.org/wiki/7-Eleven
    Era: Industrial
    Convenience store / gas station.

    Lord Motors
    Based on: Ford Motor Company
    Era: Industrial
    http://en.wikipedia.org/wiki/Ford

    Silver Cinema
    Based On:
    Era: Modern
     
  13. timschuett

    timschuett Chieftain

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    Bump for my reference
     

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