strategyonly
C2C Supreme Commander
Sorry, that was the wrong link, this should be the right one.
The other one WAS correct, i changed the 30 to 31 for ya.
Sorry, that was the wrong link, this should be the right one.
ie: Right now its listed as
Code:<Button>Art/Button_Zheng_He.dds</Button>
when it should read:
Code:<Button>Art/Interface/Buttons/Buildings/Button_Zheng_He.dds</Button>
That way when we move it to the core, it wont need to be changed at all, pretty simple HUH?
Also since this is a learning curve, for some reason its better to have this:
rather than an empty area.Code:<NIF>Art/empty.nif</NIF>
Ok I will fix then. Thanks![]()
Updates
- Fixed Art define and button location for Zheng He's Workshop.
- Added La Brea Tar Pits (Made by Sargon).
OK if you are fixing these, how is HE going to learn, no offense??Or is HE fixing them and you are just committing??
I was telling him what was wrong and I fix the stuff he already submitted. For instance the stuff you posted about proper icon/button location he fixed in the La Brea Tar Pits before posting. He still had some more errors which I fix but I told him for next time. This seems to be a learning process for both of us.
- Fixes to buildings for BULL. natural Wonders and Zheng He' Workshop apparently not only does BULL not like white space it has problems with ' as well!
Just pushed to SVN (5804):
- Fixed crash reportyed by StrategyOnly
- Fixed crash reported by Bill2505
- Fixed potential crash on building Great Wall
- Changed DEBUG build to automatically not use RAPID XML, and so have schema verification
- Included latest debug DLL in revision at DH's request