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C2C SVN Changelog

Discussion in 'Civ4 - Caveman 2 Cosmos' started by Dancing Hoskuld, Jul 4, 2011.

  1. Hydromancerx

    Hydromancerx C2C Modder

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    In the pedia Tundra has the Permafrost icon. It should have the icon that your Taiga currently has (its brown). And the Taiga should get a brand new icon. Likewise Tundra should be changed to the 50/50 snow and soil it use to have.

    Likewise I posted some other changes in the terrain thread for new terrains so they can all have different stats.
     
  2. Whisperr

    Whisperr Chieftain

    Joined:
    Oct 15, 2011
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    198
    9537

    Added new building group Elite Military Academies

    West Point
    Evelpidon
    Accademia Aeronautica
    Royal Air Force Academy
    Republic of China Naval Academy
    Imperial Japanese Naval Academy
     
  3. Hydromancerx

    Hydromancerx C2C Modder

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    9538
    - Added Interstellar Travel, Paraterraforming, Closed Economies, Colony Governance, Cultural Evolution and Precision Social Engineering techs from the Space Mod.
    - Tweaked Galactic Era techs to conform to the new techs.
     
  4. Dancing Hoskuld

    Dancing Hoskuld Chieftain

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    The button in the pedia is the one defined in the XML.
     
  5. Hydromancerx

    Hydromancerx C2C Modder

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    9539
    - Added Cosmic Perspective, Intersteller Communication, Molecular Assembly, Data Archival, Xenodiplomacy, Xenomining, Planet Scouting, Adaptive Radiation, Gerontocracy, Adaptive Architecture, Astroindustry and Posthumanism techs from the Space mod.
    - Tweaked Galactic techs to link to the new techs.
    - Added all the tech icon buttons from the space mod in prep for more techs.

    9540
    - Added Star Lifting, Planet Scanning, Ecosythesis, Astroimperalism, Orbital Engineering, Astroengineering, Picotechnology, Stellar Computing, Stellar Engine, Neutrino Communications and Species Amalgamation techs from the Space Mod.
    - Tweaked Galactic techs for the space mod.
    - Added in all the space mod tech text files for future tech additions.
     
    Last edited: Mar 21, 2017
  6. Toffer90

    Toffer90 C2C Modder

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    Oct 16, 2011
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    Norway
    9541
    • "World" map-script - Improved level of detail in temperature and rainfall mapping.
    • set sea critter to spawn the same date as before the change in start date.
    • Techs with unfulfilled requirements are now shown in the tech tree by default.
     
  7. Toffer90

    Toffer90 C2C Modder

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    9542
    • Fixed a whole bunch of buildingclasses pointing to text entries that does not exist.
    • Sorted out some of what B.I.B reported: (@B.I.B: use this, and rev.9536, to get a better insight in how building related tags should correspond to each other).
      • BUILDING_PUBLIC_SCHOOL
      • BUILDING_ESTATE
    9543
    • Fixed unintentional multithreading change in A_New_Dawn_GlobalDefines.xml
    • Fixed an even bigger bunch of buildingclasses pointing to text entries that does not exist.
     
    Last edited: Mar 21, 2017
  8. Hydromancerx

    Hydromancerx C2C Modder

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    9544
    - Added all the Cosmic Era techs from the Space mod.
    - Tweaked Cosmic era techs to link to the new Space mod techs.
     
    dilophosaur likes this.
  9. Toffer90

    Toffer90 C2C Modder

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    9545
    • Added Rocky (Cold) terrain.
    • Tweaked Rocky terrain graphics.
    • World mapscript - Should now place "Permafrost" and "Rocky (Cold)" terrains.
     
  10. Dancing Hoskuld

    Dancing Hoskuld Chieftain

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    9546
    • Merge some of the Myths etc into core (yes this means some temp folders will be deleted)

    • Change Dhole so subdued one can build many more dog buildings
     
    dilophosaur likes this.
  11. Hydromancerx

    Hydromancerx C2C Modder

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    Which maps do they show up on? I only see it on the C2C_World. Will each map need to be updated i guess?
     
  12. Hydromancerx

    Hydromancerx C2C Modder

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    9547
    - Added all of the Transcendent Era techs from the Space Mod.
    - All techs from the Space mod should be added now.
     
  13. Hydromancerx

    Hydromancerx C2C Modder

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    9548
    - Added all Manufactured Good Bonuses and Cultural Bonuses from the Space Mod.
     
  14. Dancing Hoskuld

    Dancing Hoskuld Chieftain

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    CvMapGeneratorUtil.py is supposed to be the bit that adds most terrains etc. for all map scripts. If you "fix" it there then it is done for most. Especially the classes like TerrainGenerator and FeatureGenerator.
     
  15. Toffer90

    Toffer90 C2C Modder

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    That would fix it for the more generic/simple mapscripts, I would still have to at least look closer into C2C_Full_of_Resources_3_00, C2C_PerfectMongoose_v310, C2C_PerfectWorld2f and C2C_Planet_Generator_0_68.

    Edits:
    9549
    • Permafrost will now be placed on all the "simple" mapscripts.
    9550
    • Rocky Cold Should now be placed by all the "simple" mapscripts.
    9551
    • All map bonuses that can be on tundra can now also be on permafrost.
    • XML cleanup. Reduced the size of Bonus_CIV4GameText.xml by almost 300 KB.
    9552
    • Reverted Tundra art back to the old textures. (per Hydro's request)
    9553
    • Added Rocky (Arid) and tweaked Rocky texture a bit. (terrains)
    • World mapscripts now use Rocky (Arid)
     
    Last edited: Mar 25, 2017
  16. Dancing Hoskuld

    Dancing Hoskuld Chieftain

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    9554
    • 4 more animal Myth sets

    • Moved Spotted Cat Myth to TAXONOMY where it belongs

    • All penguins can now build Penguin *Taxonomy) Myth set
     
  17. pepper2000

    pepper2000 Chieftain

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    9555

    - 29 new techs added, all in the Transhuman Era or later. I have no other new techs planned at this time.
    - Renamed the bonus Animamaterials -> Claytronic Atoms
    - Personal Starcraft bonus now revealed at Reactionless Drive instead of Endogenous Euclidean Propulsion.
     
  18. Hydromancerx

    Hydromancerx C2C Modder

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    Glad to see you back and working on getting the Space mod into the core.
     
  19. Sir Monster The Great

    Sir Monster The Great Chieftain

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    You may want to update the Tech tree sheet first though. It acts as a liaison to players and modders such as me, to see how the Tech progression is going.
     
  20. walkerjonny

    walkerjonny Chieftain

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    That reminds me of "Anima Spiritia" (Macross 7)
     

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