Hello people!
I haven't played a GOTM before but now, following the
leaving of cracker, I would be interested in playing some GOTM games.
Moderator Action: Nad - watch how you refer to mods; past & present. Ainwood
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
As I understand, this thread is about feedback and discussion to improving the way the game is played, so this is my 2 cents worth of opinion. I don't know if this will be of any use, since it is an outsider's perspective, but then again, maybe that is what you are looking for if you are trying to encourage more people to play?
1) A foray into GOTM is too intimidating!! The first thing I notice as I enter this forum is that there are about 15 sticky threads, each very similar to the other but slightly different, each having its own role. I haven't even begun to read all the GOTM rules, but there seem to be tons of them about what is or is not acceptable. This is too much
Some streamlining is a must. Maybe if you are a veteran of GOTM you understand exactly what each thread is for, but this is not the case for a casual or newbie player!
As far as I can tell, most of the threads seem to be concerned with spoilers...how many do we need? Surely there could be a simple system to use to deal with spoilers, along the lines of:
a) No spoilers whatsoever until the game closes
b) Spoilers allowed
c) Spoilers allowed only if you have completed and submitted the game or you do not intend to submit.
[I would favour (a) or (c)]
2) You should not have to download any extras apart from the save file to play. The more you mod, the less the game is "comparable", since you are no longer playing Civ 3 but a modpack. It is also extremely fiddly and annoying to have all these extras to add to your files each month. I would be much more inclined to play if I could simply pick up the save file, load and play, instead of having to install x, y and z, read such-and-such instructions etc.
3) This may be the hardest of the lot to implement, but I think the "ethos" of GOTM needs to shift. As far as I can tell GOTM seems to be about getting the highest score possible rather than having the most fun possible. This, in turn, leads to a whole raft of associated problems, such as possible cheating, reloads, milking, having to have extensive validation checks to vet save files etc. This, to me, is not what such a tournament should be about.
Perhaps people forget that when they play, they are competing against the AIs, not against other human players that are playing the save game!!
This may sound drastic, but I would suggest abandoning the scoring system altogether! Do we really need some sort of ranking league table to determine who the "best" player is? Or are we all playing our own game for our own enjoyment, and then seeing how other community members fared with the same challenges?
4) To iterate, the above is my own humble opinion. I like to play Civ 3 for fun. I like difficult games and variant games and I like to play hard but play fair. At the moment, GOTM is not suited to those criteria. The suggestions I make I think would make GOTM more attractive to casual players, who enjoy overcoming a challenge themselves and then reading about how others fared, and seeing what the possible solutions to a given dilemma were. Thus, for people like me score is unimportant, irrelevant even, it is the shared experience that matters, and that is why i propose a liberalization of the current rules that shackle GOTM.
Regards
Moderator Action: You are develping a history of flaming, which you shall find less well regarded in the game forums then in the OT, Lefty
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889