[GS] Canada Discussion Thread

Design critiques aside, really bummed that people were so warm and excited about Australia and are now so hostile towards Canada. :(

Because Australia was designed without exaggerated stereotypes in mind.
 
Because Australia was designed without exaggerated stereotypes in mind.

They just got exaggerated bonuses to districts instead. :p

But hey, at least you don't have a crocodile Dundee ranger unit.
 
but it's definitely more viable than tundra for most other Civs.

Are tundra starts really 'good' for Canada? No, not really. But, many many players end up with empires that sort of straddle the border of tundra and green space. There comes a point in the game where the marginal cost of pumping out a few settlers and builders is extremely low; and the benefit is high if you can get extra districts etc. Canada and other civs being able to exploit the marginal land that otherwise goes unsettled is a nice boost in the mid game.

It's a nice feature of the civ6 model of essentially having no extra penalty for having more cities (just for population) since it means you can make marginal land civs like russia, canada, indonesia possible without being OP.

My preferences on canada aside, that is a nice change to the civ series.
 
I can understand not liking the way a civ is portrayed. But outright hating a modern civ to me is no different than hating a native one since both boil down to the same complaint. "It's not a real civilization because (insert reason here).

If anyone could explain it to me. (preferably without talking about missing civs. The only two on the list that were historically unique were Maya and Ethiopia and I have a hard time believing the modern ones replaced them. More like Mapuche and Nubia
 
That's "Loch Lomond." :p

lmfao that's all I can think of whenever Jonny Curtains spawns in my game and now I guess that legacy is now ruined forever too, lol :(
 
I don't care that Canada is a stereotype, as noted almost every Civ is to some extent. However, I just think the lack of surprise wars is not going to work quite as intended. I do however love O Canada and Waltzing Matilda, and don't get the hate for either. Waltzing Matilda in the Atomic with that finish and the didgeridoo closing it out is spectacular.
 
Because Australia was designed without exaggerated stereotypes in mind.
If anyone thinks of Australia they think of didgereedoos (Waltzing Matilda), kangaroos (their icon) and the OUTBACK (their spammable tile improvement) (and racis- NO what am I saying we are *SO* not going there, nope nope nope), so yeah they're pretty freaking stereotypical. I do love bonuses that ellicit a "ah yes, this *too* is very much typical of that civ" reaction, like Australia's bonuses towards settling coastal cities near natural wonders, or Canada's inability to declare Wars unless they, really and I mean *REALLY* hate the other civ and wish a horrible painful death on them. Abilities like that mimic the real life events that facilitated that civ's rise to notoriety, rather than serving the purpose of being a recognisable, gimmicky game mechanic causals can glom onto..

Australia, Brazil and Canada fall roughly in the same boat for me, like.. I can appreciate their designs because they are recognisable for what they are and that's pretty important for a game that seeks to promote cultural diversity, but none of them are Civs that i'm dying to see or play as in a Civ game. I also agree that Aus's design is *way* better than Canada's (because Aus is an indisputably strong Civ, while Canada could grow to be be situationally strong, but never super dominant thanks to their restrictive bonuses) but I'd say that Canada's bonuses are better than Brazil's, at least.
 
Mountie horses are always all black, they don't use brown coloured horses
Maybe they are moose without antlers. :mischief:
I got my wish.
 
I know that building farms on tundra seems boring, but what that bonus really means is that you get a giant piece of the map all to yourself. Even if someone wanted a piece of your land, they can't surprise war you. I think it's the best expansion/builder civ in the game so far.
 
Seems a little underpowered compared to how awesome the Maori and Hungary look. Tundra farms doesn't exactly make tundra worth settling in for Canada, but the resources thing might be pretty nice--we'll have to wait and see how impactful that actually is within the game's actual context. They get some pretty nice cultural and diplomatic bonuses towards the late game, but those won't be all that good since Civ VI's metagame is super early game-centric, and I doubt GS will shake that up too much. America also probably outclasses them as a late game culture powerhouse.
Still, they seem to be the most diplomatic victory oriented Civ we've seen so far, barring potential reworks to any other Civs already in the game. I might play them first just to try out that victory type.
 
I know that building farms on tundra seems boring, but what that bonus really means is that you get a giant piece of the map all to yourself. Even if someone wanted a piece of your land, they can't surprise war you. I think it's the best expansion/builder civ in the game so far.

A giant, rubbish piece of the map to yourself.
 
Sweden attempted a moose cavalry. It was a rather dismal failure. :p
Well now that I know about it, I wish it wasn't a failure. That would make for a great UU.
 
Welcome to Civ, the True North Strong and Free!

Canada would still be able to do joint wars and be the target of joint wars, which means that Canada is still vulnerable to surprise attacks. At least joint wars aren't as common (even with Gilgamesh).
 
Canada would still be able to do joint wars and be the target of joint wars, which means that Canada is still vulnerable to surprise attacks.
... as long as those surprise attacks result in joint wars.

Which is ok by me I guess?
 
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