I certainly hope this is the right thread to post this in, but a few thoughts I had.
I had been playing a few games of C2C and just recently updated with the SVN and re-loaded a game I had in progress. All of the units now have a great deal of info about armor and attack type and etc, which while pretty cool makes it fairly difficult to view what sort of units are in a stack if there's more than a handful on a single tile.
In this stack approaching me I can only estimate how many are about to siege this city I captured deep in barbarian territory, and there were tons lurking around - there could be 5 units, 10, or even forty or more in that stack but I can only see three units in the list because of all the info text taking up screen space.
I was curious as to if there was anything that could be done about that (Hiding the detailed info via BUG options, or a scrolling panel, etc?) or if the 'Max Units per tile' option will be needed to ensure I can see all the units in a stack in one screen (Or just ignore it entirely and simply focus on the combat odds instead of who/what is in a stack ^^)
Speaking of combat types and whatnot, I noticed 'Dinosaur' as a type. I remember the dinosaur scenarios in CivIII and have been waiting for prehistoric reptiles in CivIV ^^
While reading some of the recent posts here, I noticed several mentions of Volcanoes causing troubles. I actually experienced an eruption myself, but it was outside the borders of a recently founded city and didn't cause any damage except for the removal of a single mine that wasn't even being worked. However, the game did announce this volcano's eruption a dozen or so times in that one turn
I'm really liking this mod. Something about carrying a civilization from a prehistoric state, their very beginning, through time and into the modern ages is very appealing. Watching it grow and evolve, and guiding it through the ages... The prehistoric and ancient eras are my favorite period so far (And to be honest, I've never made it to the Industrial or modern eras. I always start in the prehistoric so... ^^)
It's quite stable from what I've experienced so far too. Only a few CTD's or other crashes in my whole time playing it.