I tried. There are 3 people that I play with, we all have day jobs and we have few hours each evening to spend playing. Multiple times I tried to play mp games and even when some oos bug got fixed, there's immediately another one. So if it's ~3 hours each evening and after 10 hours of play that we get non stop oos => we just wasted (# of persons x 10 hours) of our time. I work as a programmer and the way this mod is developed, it will never be free of bugs. I understand it's fun to add new things and fixing bugs leads to burnout, but by the same token if the code is not frozen and bugs ironed out before adding more code changes, you'll never have a stable mp games. I wasted maybe 100 hours on this mod, keep hoping that this time it will work better. But it does not. Even RAND v2.0 when it brought in c2c changes, it has enough oos that it's unplayable either. Hence I am sticking with AND 1.74h
You have to be realistic (and maybe you should all play mp games with each other? 100 turns and it's guaranteed to blow up) about the stability of the mod and if history is any teacher, it is not stable in mp games based on my experience of numerous attempts over 2-3 years.