i_diavolorosso
Prince
- Joined
- Apr 20, 2008
- Messages
- 446
Guys something bothering me. I ever heard somewhere here that on Civ IV cpu speed is determining the intra-turn loading while RAM is determining how large the map your rig can support. And i ever heard that due to the way it was made CiV can only handle 3.25 GB (or was it 4 GB) or so. My rig is i3 2310 (2.2 GHZ) 4GB ram and GT 560M (1 GB dedicated) and i always play in map no larger than standard. By having 4 GB, does it theoretically means that i can handle the largest map? I always play in standard and never reached industrial era due to either MAF or CTD ;/. Would let say having 6 GB makes any difference in performance?
try months. . . And i cant say for sure about the GEM map, i believe it has not been updated to OUR current status for the last 2 months or more, so its way behind, (I believe) i might be wrong.
I have serious problem with city maintenance cost ( it is multiplied by 175%) Not the city distance and number but the overal maintenance cost including the buildings. And since I know only 2 buildings that can affect maintenance cost at current game stage the total increase can't be more than 30-40% but I have damn 175% with courthouse. I may be wrong with thread but never had this problem before and actualy don't know how to solve it 
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