Preflight:
MM a bunch of towns to either accelerate growth or get some specialists.
Afterwards up SCI to 50%, so we get ToG in 5 turns, we are still making 78gpt. And we are right in the zone too, changing one more geek to a taxman ups the time to 6 turns.
IBT
The 2 Arab galleys hangin out near Shuffle Island withdraw
Aztec galley I was concerned about near exile island looks like it is fog busting.
YarYar: vCossack --> vCossack (due in 9)
YakYak: vCossack --> vCossack (due in 6)
SavSam: vCossack --> vCossack (due in 13)
1455 AD Turn 281 (1) "Keep the sand out of your weapons, keep those actions clear, and I'll see you on the beach"
We start on Exile Island. Trebs bomb Anjar, 2 eMaces take and raze the city with no losses (2-0). Need a settler up here to fill in the area.
First wave hits the beach - 2 Mace armies, 2 Sword armies, 2 Muskets, 2 Maces, and 4 Cannon
Lots of worker actions - As they work I am trying to move them toward the line they will need to rail to Magnet Gork
Red Line 1 founded 2S of Bye Bye American Pie, this will be the transfer point to Shuffle Island
IBT
Roman workers flee the advancing Russian Hordes. Guess they don't like borsht.
NO Roman troops appear.
Arab galleys still heading away
Aztec LB appears on Exile Island
New York: Market --> Cossack (due in 13)
Halifax: Market --> Cossack (due in 13)
1460 AD Turn 282 (2) "Charge!"
2 defenders - 1 rMusket 1 rSpear - in Khurasan are bombed, 1st Mace Army takes the town losing only 1 hp (4-0).
1st Sword Army loads up a Mace and sets off in search of Roman resources to pillage.
3rd Sword Army loads up a Mace and fortifies to protect the Cannon before going and pillaging next turn.
eSword kills the Aztec LB on Exile Island (5-0)
Workers moving and irrigating
Now let's see how the Romans react...
IBT
Uhh Barely. Only 1 Roman LB is seen moving.
Tyrana: Aqueduct --> Frigate (due in 20)
JellyBank: Cossack --> Cossack (due in 6)
Lava Town: Lib --> Cossack (due in 13)
1465 AD Turn 283 (3) "We're in Business!"
The resistance is ended in Khurasan - Rush a worker for 36g, so the city will starve and produce a worker and be down to size 1 next turn.
3rd Sword Army takes off S to look for something to smash. Other 2 armies will wait for reinforcements and then start smashing cities.
2nd wave including 4 cossacks land
IBT
Roman LB moves by our army and loses a hp
Aztec LB attacks stack on Exile Island, redlines our eSword but dies. (6-0)
Nizhniy Novgorod: Settler --> Cannon (due in 20)
Iron Hill: Cossack --> Cossack (due in 6)
Konigsburg: Musket --> Settler (due in 30)
Khurasan: Slave Worker --> Harbor (due in 60)
1470 AD Turn 284 (4)
2 Aztec defenders in Huexotla redlined, city taken by 2 Maces (8-0)
2 Maces take out 2 Arab rSpears and raze Hustat (10-0)
Pillaging armies move - there is a lot of jungle in North Rome
Theory of Gravity due in net turn. Cross your fingers...
IBT
Rowdy Rostov: Cossack --> Cossack (due in 10)
Hot 'n Spicy: Market --> Cossack (due in 10)
West Moscow : Cossack --> Cossack (due in 9)
Somewhere City: Cossack --> Cossack (due in 9)
Whale City: Harbor --> Privateer (due in 25)
We add another level to our palace
1475 AD Turn 285 (5)
Well, we got Nationalism, of course. At least it wasn't Medicine. Set to Steam in 8.
Mostly just maneuvering troops, but of note - of the beachhead troops formed, we have now a Cossack Army. Move it next to a Roman city. We have enough to also make a second attack force. Gentlemen, the Golden Age begins next turn.
IBT
More Roman workers scurry away. Do they even have any offensive troops?
Murmur: Cossack --> Cossack (due in 8)
Hilton: Harbor --> Wealth.
We lose a source of Iron! We have like 5 more. Wonder where it went.
1480 AD Turn 286 (6)
Arabs have Iron now. Guess that's where it went.
Battleground : Rome
Our pillaging army sees Roman Horses and heads for them.
Cossack Army attacks Lugdunum and kills two muskets (12-0). And ...
Lugdunum Razed.
Task force B attacks and kills 2 muskets in Ravenna (14-0), raze it.
Go through all the cities again to make sure we are using our GA to its fullest effect.
Steam Power now in 5, we are making 69gpt
IBT
SSP: Rifle --> Cossack (due in 7)
Hattusha: Cossack --> Cossack (due in 8)
YakYak: Cossack --> Frigate (due in 3)
NHT: Rifle --> Cossack (due in 7)
Another Palace expansion
1485 AD Turn 287 (7)
Aztecs and Arabs have learned Navigation. Would be nice to get those pillaging armies down there to slow them down.
Roman horses pillaged.
1st Cossack Army takes out 1 musket in Lutetia and razes it (15-0)
Romans have no more Incense
IBT
Romans in Veii are under attack by someone! No wonder we haven't seen any offensive units. If they are at war with the Aztecs it would be the best possible situation.
Hattusas: Market --> Library (due in 5)
YarYar: Cossack --> University (due in 6)
Chicago: Settler --> Settler (due in 30)
JellyBank: Cossack --> Cossack (due in 5)
1490 AD Turn 288 (8)
Moving reinforcements in - no attacks. Steam now in 3, +65gpt. Start to get workers into groups of 12.
IBT
Tarsus: Market --> Library (4)
Iron Hill: Cossack --> Cossack (due in 5)
Gold Hill: Frigate --> Frigate (due in 8)
Shuffle2: Warrior --> Wealth
Ozzy's Victory: Settler --> Wealth
Arabs are building Copernicus
1495 AD Turn 289 (9)
2nd Cossack Army kills 2 muskets in Antium (17-0) and raze it.
Boy, Rails would mke this so much easier to get troops forward.
IBT
Aztec Caraval moving N from the other continent.
Quite a few Arab units in Roman territory
YakYak: Frigate --> Frigate (due in 3)
1500 AD Turn 290 (10)
Settler moves over vacated incense - settle next turn. Rush harbor so we can get immediate benefit from the lux.
Army ready to attack another city.
And that's it.
The Romans are weaker than I thought.
And the file
>>FILE<<.