CommandoBob
AbstractArt
Let me get two dotmaps up for reference and discussion as we focus on where to put our next few cities.
In both maps, brown lines indicate planned roads.
North Russia 3000 BC
To our north I see only one good city site that will help us and that is Blue Dot. It is on a flood plain and it allows us to connect wines to our cities, which will give us happier people. Wine will reduce our need to keep units garrisoned in cities and let us send those fighters to the front line. Blue Dot connects to our closest luxury, does so quickly, and is far away from the Hittites. It will be a large, fast growing city, with a hill and some plains for rather good production.
Once we road to Silly St. Peteys, we need only two more roads to connect to Blue Dot.
South Russia 3000 BC
We have more city options in the south and also more obstacles, namely the Hittites. The rivers add additional movement problems also.
I cannot really decide which is better of the two pink dots. Both are on grassland, both have access to two BGs and the forest/game. One is on our side of the river, the other on the Hittite side. Both will take two turns of walking to reach. I slightly prefer being on the Hittite side of the river, just because a city on the far side is better place to end the turn than open ground.
Our second southern city would be the light blue dot, which will sit on top of spice, thus saving us the turns spent roading the jungle in order to connect to the spices. It also has access to two BGs.
Our third southern city would be the light green dot, which sits in the midst of three cows.
Other Stuff
I am anxious to get a luxury connected quickly, which means settling the north first and then the south. In the south we can wall off the Hittites from moving north with our wall of cities. We have many good tiles to grab before the Hittites do, which we can do if we keep them focused on war instead of expansion. We should have no problem in connecting to two luxuries (wine and spice) early in the game.
While we are at war with the Hittites, I am not overly concerned about taking them out early. We can easily blunt their first attack, which will probably be their strongest. Afterwards, we will occasional attacks by one or two units at a time, which we can handle. I think that if we build northwards first we will be stronger when we build south, because we will not need as many units in our cities to keep them productive.
I think that Mosiac Moscow will need to alternate between settlers and fighters. The city is shield rich but will not grow very fast. Right now it can produce a warrior each turn, as can each of the planned southern cities at size two (two mined BGs/cows each).
We have a very good starting location and by adding these four cities we will become an early power house. But it will take about thirty turns to get all these cities into place.
For no good reason, just a feeling really, I think we should wait until we get about 10 warriors before we go attacking the Hittite cities.
In both maps, brown lines indicate planned roads.
North Russia 3000 BC

To our north I see only one good city site that will help us and that is Blue Dot. It is on a flood plain and it allows us to connect wines to our cities, which will give us happier people. Wine will reduce our need to keep units garrisoned in cities and let us send those fighters to the front line. Blue Dot connects to our closest luxury, does so quickly, and is far away from the Hittites. It will be a large, fast growing city, with a hill and some plains for rather good production.
Once we road to Silly St. Peteys, we need only two more roads to connect to Blue Dot.
South Russia 3000 BC

We have more city options in the south and also more obstacles, namely the Hittites. The rivers add additional movement problems also.
I cannot really decide which is better of the two pink dots. Both are on grassland, both have access to two BGs and the forest/game. One is on our side of the river, the other on the Hittite side. Both will take two turns of walking to reach. I slightly prefer being on the Hittite side of the river, just because a city on the far side is better place to end the turn than open ground.
Our second southern city would be the light blue dot, which will sit on top of spice, thus saving us the turns spent roading the jungle in order to connect to the spices. It also has access to two BGs.
Our third southern city would be the light green dot, which sits in the midst of three cows.
Other Stuff
I am anxious to get a luxury connected quickly, which means settling the north first and then the south. In the south we can wall off the Hittites from moving north with our wall of cities. We have many good tiles to grab before the Hittites do, which we can do if we keep them focused on war instead of expansion. We should have no problem in connecting to two luxuries (wine and spice) early in the game.
While we are at war with the Hittites, I am not overly concerned about taking them out early. We can easily blunt their first attack, which will probably be their strongest. Afterwards, we will occasional attacks by one or two units at a time, which we can handle. I think that if we build northwards first we will be stronger when we build south, because we will not need as many units in our cities to keep them productive.
I think that Mosiac Moscow will need to alternate between settlers and fighters. The city is shield rich but will not grow very fast. Right now it can produce a warrior each turn, as can each of the planned southern cities at size two (two mined BGs/cows each).
We have a very good starting location and by adding these four cities we will become an early power house. But it will take about thirty turns to get all these cities into place.
For no good reason, just a feeling really, I think we should wait until we get about 10 warriors before we go attacking the Hittite cities.