- Joined
- May 5, 2005
- Messages
- 10,062
Why has the unit Submarine no bombard function? The description mentions 12 torpedo tubes so it must have some bombard possibilities.
XTC, thank you very much for reporting this error!

Why has the unit Submarine no bombard function? The description mentions 12 torpedo tubes so it must have some bombard possibilities.
I think i played first couple games on a small map filling all the spots for ai players and finishing them off at the end of ancient era. Then on a standard map till somewhat middle ages, which pretty much is enough for me, cuz huge map gives me laggs.
I guess it's just the way i play. I remember with regular games (no modes) the best chances to win on emperor - god levels is to fight early nearest ai players, cuz further you delay the stronger they get and suffocate you. So i've been using the same ol' strategy.))
But i see how the CCM game could be just enjoyable if you relax and have a peaceful game till future era.
If i may suggest the example of a good balance finance/maintenance and the way units getting stronger - it would be the classic Sengoku - Sword of the Shogun scenario, but the time line there is quite short))
Lock up in my city (which is in Russia) is officially over and i'm back to work. I just want to thank you one more time for your beautiful mode, that made my time on quarantine so enjoyable haha![]()
Hi Civinator, having the great wonder Big Airlift and conquered two Australian cities I noticed they were unconnected to the trade routes, despite having airfields. Why is it that trade only works for having (rail)roads and harbors and not for airfields?
I have several Ballistic Missile Launchers, which all are now elite. It is a very effective weapon to use after air raids of bombers. Now I can upgrade those to the even more effective Modern Launcher but I can also wait for a leader to appear. But till now no leader appeared with that unit and I am beginning to think is it possible at all for a leader to appear after a bombard action? Maybe they are like the air and naval units which never give a leader.
XTC, if you receive a leader by using the CCM2 launcher-units, please tell us about such a result.
The Knox Class ship has radar, shouldn't an extra tile be visible?
Hi Civinator, yes it happened, with an elite Ballistic Missile Launcher a leader appeared, see the pictures
Have you seen my note about the Barricades around fortresses? ( #649 )
Yes, I have seen it. As I never build barricades, I have no own experiences with them and wanted to see, what other civers are writing here (unfortunately they wrote nothing).
When looking at the Conquests manual (pg. 38), there stands, that barricades stop any unit from being able to move past the barricades until the next turn.
As any means any, this in my eyes includes the units of the builder of the barricades, too.