Cannot find the link just yet, but I seem to recall from one of the videos that all civs now have 1 vote, not just the city-states.The City-states have 1 vote in the UN for the diplo win....
Permanently? Never.
Firaxis themselves have to make the complaint, and by the time they do (if they do), there'll already be 100 other videos uploaded of the same footage.
That video is already uploaded 17 times under different accounts, apparently.
Also, even if you won't add the video to the front page, you should add any new info -from- the video.
It's official updates either way.
You might add that in Civ5 it's actually a nice white cloud.There will be Fog of War (Gamereactor) (time index 3:40)
Same.
Can you make out what Rome's bonus says?
It's like 25% gold something somthing cities connected directly to the capitol.
Looks like towns attached to the capitol get a money boost.
Also, here's hoping Chichen Itza is -useful- this time. I never build it in Civ4.
Cannot find the link just yet, but I seem to recall from one of the videos that all civs now have 1 vote, not just the city-states.
Yeah silverdawn posted a link there explaining that.
Anyway the second part with the battle cleared all my doubts about the combat, it really does seem interesting! I mean now combat part of the game also provides fun. I can't wait. Why would they do that closed demo? Should be open...![]()
There is so much information in those two videos it's almost criminal it's being locked down.![]()
Yeah, because Mao's reign of terror is always thought of as a happy time... only 70 million or so people died.Mao Zedong:
"Little Red Book"
-25% war weariness, +2 happiness
Yeah, because Mao's reign of terror is always thought of as a happy time... only 70 million or so people died.
There is so much information in those two videos it's almost criminal it's being locked down.
One thing they made a point to mention was how the change to hexes now supposedly removes ambiguity of diagonal land connections. What baffles me is that they claimed that before you could move ships diagonally across such connections as well as land units. This was not true for civ4 and it was completely obvious from the graphics anyway (showing a land bridge). It really doesn't make any sense that they're emphasising that point. I remember seeing it mentioned in one or more of the preview articles too. It's such a trivial point. It makes me think they're just trying to come up with some justification for the switch to hexes from squares.
I'm a -tad- sad to see that there are no traits, as you can tell from Augustus's loading screen. He's got two UUs, he's got the Glory of Rome power, and that's it. I guess maybe when modmakers add in a new LH they can assign them their own unique power?
I'm just starting to worry more and more about the modding aspects, I guess. Firaxis's claim that Civ5 will be more moddable than Civ4 is more than likely wrong, given how detailed the LHs are, the "leader=civ" aspect of Civ5, etc.
StoneHenge is confirmed as a wonder. It's in a video on youtube around 2:50 and they mention it by name too.
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Video recording of the closed demos was not permitted. Firaxis asked YouTube to take it down.