CIV Gold BTS - Technical Support

Ok, this sounds like the modules aren't loading. I suspect you are not running BTS 3.13
Please check this earlier post for a possible solution.

Let me know if that worked...
 
Just updated The Crusades for CIV Gold to include Idris LH from latest patch and have accordingly included link to patch on the DL page. Sorry to report attempts to use either Casimir or Sobieski from the patch as Polish leaders caused CTD...:(

EDIT: Will see about incorporating more LHs in other scenarios.;)
 
It looks like the sobieski_civ4artdefines_leaderhead.xml still has the reference to cross.nif as its noshader entry, and the casimir still has the reference to korona100.nif.
 
Dammit....I thought we changed those. I can make those changes today and hopefully Fierabras has time to do a quick repacking.

ETA: Just checked. The versions we have have been corrected. They may simply have been missed when preparing the patch.

In the meantime, here are the files. Simply unzip, grab the Sobieski one and drop it into Modules/Poland/Sobieski, and do likewise for Casimir.

Sorry about that.
 

Attachments

Oh man, 2 of the most important fixes and I include the wrong files! :hammer2:
Now I know I'm not getting that christmas bonus from Wyz...

Committing the patched patch now. Wyz, can you upload it to Atomicgamer one more time?
 
. .. .. .. . happens... I'll try and include Casimir one more time (the guy just can't get a break, it seems)!:mischief:

EDIT:What? I can't say ****? But name calling is allowed?
 
I installed the patch, then opened a game that was in progress (I know, I know). The game opened fine, but a bunch of the leaders had been changed. So, instead of Marti, Cuba is now being led by Idris II; Ethiopia by Pearson; the Harappan by Karl XII. Others remain correct: Williams, Tymonshenko.

My assumption is this is just a warning not to apply the patch mid-game.
 
I installed the patch, then opened a game that was in progress (I know, I know). The game opened fine, but a bunch of the leaders had been changed. So, instead of Marti, Cuba is now being led by Idris II; Ethiopia by Pearson; the Harappan by Karl XII. Others remain correct: Williams, Tymonshenko.

My assumption is this is just a warning not to apply the patch mid-game.

You generate a lot of odd errors. :p

I'm not sure why this would be, but mostly because I don't know exactly how saved games are recorded.

On another note, I did make two changes based on your UB suggestions - Harappan and Piliwni. Thanks for those!
 
Yeah, but at least the graphics ones are resolved. Yay, me.

I am assuming there is an index of leaders somewhere that is changed in the patch. So, the save file says I am using Civ #5, Leader #24, which _used_ to be Ethiopia/Selassie, but now is Ethiopia/Pearson.

BTW, just LMK if you want me to work on the Leader Props for the bad guys.
 
BTW, just LMK if you want me to work on the Leader Props for the bad guys.

We'll likely use traits where they exist (in Amra's pack or the History in the Making pack).

But the following leaders will be unique to Gold, if you want to start on props for them:

- Idi Amin
- Caligula
- Baby Doc Duvalier
- Augusto Pinochet
- Pol Pot
 
Succesfully updated The Crusades for CIV Gold BTS to include Casimir from latest patch and have accordingly included link to patch 2 on the DL page.;)
 
Just FYI ... reloaded the original Gold files, opened the save, the leaders were still off. Deleted the Gold files, cleared the cache, reloaded the original Gold files, opened the save, and Selassie is back leading the Ethiopians.

So, if this happens to you: clear the cache, delete and re-install the original Gold IV, then update after your current game is over.
 
Just curious if someone was going to "PAK" this mod so that the loading times diminish. Right now the mod is just about unplayable because of how long it takes to load. I love the mod, but would really enjoy a PAK'd version of it. I just want to use the mod by itself and not incorpoarte it into other ones.
 
Just curious if someone was going to "PAK" this mod so that the loading times diminish. Right now the mod is just about unplayable because of how long it takes to load. I love the mod, but would really enjoy a PAK'd version of it. I just want to use the mod by itself and not incorpoarte it into other ones.

The feeling right now is that it is unfeasable to maintain multiple versions of such a large mod, but certainly if someone wanted to created a PAKed version, that'd be cool.
 
Another way to slice this--and I have no idea if it is even possible, but it would seem to be the direction that WoC is moving in--would be to somehow alert the game to the 7 or 18 or whatever civs are involved in this game and only load those. Fierabras (or anyone else with modding experience), is that possible?

I mean, a wonky way to do it would be to read the save file, then script in python a set of file copies that would create a new, temporary "mod" for the current game, but that is a true kludge if I ever thought of one.
 
If it were possible to selectively load civs, that'd be a decent workaround. Still, in-game performance is not affected. Why not start the game and go grab a bag of chips and a coke while it loads. I understand that sitting in front of the screen for 5 minutes seems like forever. But it's still only 5 minutes (...followed by god-knows how many hours of play :)).
 
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