CIV just gets aesthetically ugly late game

I'd second the national parks proposal. Maybe an ideology where unimproved forest tiles generate culture or happiness bonuses?
 
National wonder would be nice. Build what...all Zoos in every city, constructing the National Park provides +2:c5happy:, +1 :c5culture:, and +1 :c5tourism: for every unimproved tile? Seems neat, It'd be the first +:c5happy: on a tile.
 
Civ 1 was the worst when every tile round a city was railroaded

civ1pic.jpg


:cool:

Check out that retro UI. Games have come a long way since then, huh.
 
I agree previous Civs were worse with every inch being railroad and I agree it's still kind of ugly late game.

I'm not sure where I would go with this though because improving tiles is a base mechanic of civilization 5 at this time.

I liked being able to grow forests back and do things with them. (having some forests around you in civ 4 for health and such.
 
Civ II was the best Civ aesthetically (imo). It combined clarity and practicality with a painterly look that's still easy enough on the eyes (if a bit dated due to resolution). If someone made a mod that gave Civ V Civ II -like graphics I'd dl it in a heartbeat.

Compared to late-game slowdown this problem is pretty minor, but before someone makes a decent graphic mod (if it can be done in Civ V?), I present to you a temporary solution: play with Strategic View on! It's jarring at first but I found that after a few games it's impossible to go back. You can tell with a single glance where everything is and what it is, and if you've a not-so-decent comp like me then it's much less sluggish to move units around. And tbh in the late game the SV is prettier than the normal game view, too. :D
 
Anyone else agree? :confused:

Absolutely, though I'm big on that sort of thing, most people re-roll when they don't have a favorable start location, I'll re-roll when I don't have an inspiring one. Nice valleys, majestic mountain ranges, or vast desert expanses. Anything that actually makes sense, and would be somewhere a nomadic band would look at the surrounding beauty and decide to settle. None of that random motley of terrain the vanilla map scrips yield.

And as for improvements, just as important. I even save my forests, not because I feel they're superior to mines, but because they maintain some of the map's original aesthetic.

It would be nice if someone made a mod to maybe make all the improvements 5 times smaller or something, so they're not so obnoxious.
 
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