acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,470
- Leader: Queen Victoria
- Leader Ability: Pax Britannica. Founding a City and building a Royal Navy Dockyard on a Foreign Continents provides you with a free Melee Unit. Gain the Redcoat Unique Unit when you research Military Science.
- Civ Ability: British Museum. Your Archaeological Museums hold 6 artifacts instead of 3, and automatically theme when all three [err, sorry, six] slots are filled. You can produce and maintain two Archeologists for each Archaeological Museum instead of one.
- Unique Unit (Civ): Sea Dog. Unique Naval Raider, which replaces the Privateer (unlocks at Mercantilism, upgrades into Submarine). Same stats and cost as a Privateer i.e. Melee Strength 40, Ranged Strength 50, Attack Range 2, Movement 4, Cost 280, Maintenance 4. Can also % chance to capture defeated units (based on relative strength of units).
- Unique Unit (Leader): Redcoat. Unique Melee Unit (unlocks at Military Science, upgrades into Mechanised Infantry). Melee Strength 65, Movement 2, Cost 340, Maintenance 5. +10 Combat Strength fighting on Foreign Continents and no disembarking costs.
- Unique Infrastructure: Royal Navy Dockyard. Unique District that replaces the Harbour. Same stats and adjacencies as a normal Harbour, but half price (27 hammers v 54). Gains an additional Great Admiral Point [can someone please check this] and +2 Adjacency when built on a Foreign Continent. All Naval Units built in this Harbour gain +1 Movement. Provides +2 Loyalty on your own Continent and +4 Loyalty on Foreign Continents.
- Leader Agenda: Sun Never Sets. Tries to expand onto other Continents. Dislikes Civs with cities on Continents where she has no Cities, and likes Civs with Cities on her Continent.
- Suggested Reading List: So, so many posts. You don't need me to find them for you.
- Royal Navy Dockyard (1). In Vanilla, England receives a Trade Route when it builds a RND (just like everyone does who builds a Harbour, although England gets its Trade Route "faster" because its harbour is half-price), and gets an extra Trade Route for having a Commercial Hub as well (unlike everyone else, who only get one from either a Harbour or Commercial Hub). In RnF, England receives neither - Trade Routes have been moved back to Lighthouses and Markets (so England doesn't really get an initial Trade Route all that much faster any more) and because it doesn't get Trade Route stacking.
- Royal Navy Dockyard (2). The RND only provides +1 Movement to Naval Units built in a Harbour. So, early Naval Units built without a Harbour don't get this bonus, and units captured by your Sea Dog also don't get the bonus. The Movement Bonus is also lost if you upgrade the unit (just like bonuses from Natural Wonders) [someone might want to check that too].
- Royal Navy Dockyard (3). The RND +2 Gold on Foreign Continents counts as an Adjacency Bonus. So, in addition to providing +2 Gold, it also provides +2 Production after you build a Shipyard, and also counts towards the Heartbeat of Steam Dedication. The +2 is also multiplied by cards that multiple Harbour adjacencies, so increasing both Gold and Hammers. The Gold of a RND is also multiplied by Policy Cards that multiple Gold for Colonial Cities.
- Free Melee Unit: your free melee unit is always the most advanced Melee unit you have researched, even if you don't have the resource for that unit (in which case it can't heal). You'll get a Redcoat if that is your most advanced Melee unit at that time. England previously received a free melee unit when it settled or conquered a City on a foreign continent, however this was removed and replaced with the current Mechanic post RnF for both RnF England and Vanilla England.
- Other. England is one of only a handful of Civs that have two unique units. It also in a sense has multiple unique Infrastructures (RND and British Museum), although a few other Civs can claim that too (e.g. Rome quite explicitly has two - Aqueduct and Roman Fort; Khmer sort of has three, its unique Temple, but also Aqueducts and Holy Sites, sort of). Make of that what you will.
- Previous CotW: Ancient: The Full Monty, Cree, Gilgabro, Greece, Hiccup Horrendous Haddock (Harold) the Third, Nubia, Egypt Classical: Kongo, Point Break, Price of Persia, Rome, Sythia, Medieval: China, Georgia, India, Japan, Khmer, Mongolia, Poland, Zulu; Renaissance: Indonesia, Netherlands, Spain, Mapuche.
- Next week is Korea.
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