Civ V Patch 1.0.0.62

I created a mod for a new civ. I had been playing with it perfectly fine, and even though it's still listed as available, when I go to create a new game the civ isn't listed as a choice. And nothing had been changed on it!! Not even sure how to fix it now.
 
Also noticed that if you quit the game it doesn't leave memory, and you can't restart. Have to cntl-alt-del and force it closed.
 
The Reformation Policy in Piety now incorrectly doesn't do a 6-turn golden age as listed (it did 4 turns for me just now).
 
I have not been able to access the game through Steam since the update. Says game not available, try another time.
I spent close to 3 hrs trying to connect to my steam acct. They said that I was using an invalid password or username (which was not the case)...They should have notified me that the site was temporarily down while installing the CIV 5 update. I had to re-install the whole steam thing
and wait, and wait, and wait for the steam engine to chug slowly along to deliver me the goods.
 
Time to give this thing another try...
 
Multi monitor is axctually fixed. You goto
. options >> interface options >> bind mouse
It defaults to never so change it to full screen only or always and the fix will work.
 
Hmm, no words on the 70 city bug? Or did I overlook the line saying they fixed that one?
 

See the consequences of allowing Steam now ? Coarse we were plain lied to by 2k about this since it was my understanding everything could be mirrored/hosted on fan-sites..
 
See the consequences of allowing Steam now ? Coarse we were plain lied to by 2k about this since it was my understanding everything could be mirrored/hosted on fan-sites..

actually it was stated at all times that you'd need to use the steam client in online mode to receive patches.
 
Are you playing quick game speed? I think it was always 4 turns on quick...
You're right. Haven't played quick in a while, but was trying to evaluate the patch.
 
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