Civ4 Beyond the Sword Patch v3.17 is out

Beh.. I really wanna update. >.<
I'll at least wait until BAT. I know BUG is ready, but I really like the graphics changes included in BAT.
 
I'm still not sure if

Global Warming is affected by unhealthy buildings in addition to nuclear explosions.

means unhealthy buildings can trigger global warming all by themselves, or if it still takes a nuclear explosion to trigger it and then unhealthy buildings enter the picture?
 
Can anyone who has played using corporations in the new patch confirm for me that the following fix:
Fixed bug that caused the AI to trade for resources it already had
Doesn't affect A1 trading resourses it already has to a human ally or vassal in return for multiple corporation resources needed.
For example in my latest 3.13 game (I'm finishing off before patching) I was able to gain all of Khmer's 6 iron resources in trade for multiple resources the Khmer already had, to aid my Mining Inc. Corp. I don't consider this a bug. Is this now not possible with the new patch?
 
I'm still not sure if



means unhealthy buildings can trigger global warming all by themselves, or if it still takes a nuclear explosion to trigger it and then unhealthy buildings enter the picture?

Either way, I'm removing it.
I'm sorry but Civ4's global warming is silly.

Having unhealthy buildings or using nuclear weapons on someone isn't going to turn your country into desert. Ever. The world doesn't work like that. You'd have to be firing alchemists, misfiring rather. And they'd have to be some pretty vengeful alchemists.
What actually causes changes like that is variations in the positioning of the sun relative to the earth, and the changing output levels of the sun. That's what caused Saharan Africa to go from jungle to desert, not one of Oppenheimer's earliest ancestors creating an atom bomb.

Idea, though.
I'd like to see this replaced with something more up the alley of Sid's humor.
A parody of The Core. Maybe after x amount of nukes are used on the earth, the civilizations need to send a team to the center of the earth to jumpstart the earth's core again.
Until that is done, natural disaster events happen extremely frequently.
 
Can anyone who has played using corporations in the new patch confirm for me that the following fix:
Fixed bug that caused the AI to trade for resources it already had
Doesn't affect A1 trading resourses it already has to a human ally or vassal in return for multiple corporation resources needed.
For example in my latest 3.13 game (I'm finishing off before patching) I was able to gain all of Khmer's 6 iron resources in trade for multiple resources the Khmer already had, to aid my Mining Inc. Corp. I don't consider this a bug. Is this now not possible with the new patch?

You may not consider it a bug, but why would anyone buy anything already owned? Anyway, (haven't gotten to Corps yet, but) I can confirm you can no longer trade resources an AI already has.
 
Can anyone who has played using corporations in the new patch confirm for me that the following fix:
Fixed bug that caused the AI to trade for resources it already had
Doesn't affect A1 trading resourses it already has to a human ally or vassal in return for multiple corporation resources needed.
For example in my latest 3.13 game (I'm finishing off before patching) I was able to gain all of Khmer's 6 iron resources in trade for multiple resources the Khmer already had, to aid my Mining Inc. Corp. I don't consider this a bug. Is this now not possible with the new patch?

I assume that they merely inherited this fix from Bhruic's Unofficial Patch, which fixed a bug unrelated to corp resources, the one that caused grossly uneven trades. I haven't checked it myself yet though.
 
You may not consider it a bug, but why would anyone buy anything already owned? Anyway, (haven't gotten to Corps yet, but) I can confirm you can no longer trade resources an AI already has.

The same reason you don't just ignore putting improvements on resources you already have, multiples of the same resource is good. It kepts your apponints from having it, and that alone is a good enough reason.
 
You also might want to give or accept a gift of the resource, so get a 10 turn moratorium on war.
 
what is Earth3? Is it a actaul earth map compressed to run on huge and is actually our EARTH? or is it one of those well you click on it and well make some land that kinda looks like earth?
 
I don't believe Earth3 was part of the 3.17 patch. It's a separate download in the custom map scripts area.

Earth2 was part of the 3.17 patch. Yes, it basically makes a world similar to Earth, but not exactly. It places all civs in Eurasia and African continents.

Earth3 is basically the same as Earth2, but it places civs on all continents.
 
I was a serious Civ III fanatic for years. Though I haven't played in a few years I'm still a CivFanatic at heart. I've been lurking here occasionally over those years, watching as Civ IV evolved, and wondering when I'd be tempted enough to jump in. It hasn't happened and I now doubt I'll ever buy a copy of Civ IV.

What has most struck me in Civ IV's cycle is the similarity to Civ III's evolution. It seems to me that Firaxis has learned nothing about high quality development. Perhaps it isn't a priority for them to learn, I don't know. I do know that I'm disappointed by their failures in this regard.

Discussions of bugs and patches in these forums have very much paralleled what happened through Civ III's development lifetime. In particular, I think that many people are too ready to forgive and sympathize with Firaxis. My feeling is that people would gain more by setting the bar higher than by forgiving.

It is not difficult to produce higher quality software than I've seen from Firaxis. Looking in from the outside it is easy to see fundamental mistakes (mistakes if one treats quality as a primary objective) in their approach. The biggest example to me is their continuing practice of including new features in patches. For any software team with a high quality mandate this is an absolute no-no. It is common for developers to have "feature-itis" and to remain forever optimistic about their new code. Teams with a high priority on quality learn to offset that with a rigidly self-imposed "if it ain't broke, don't touch it" rule. And note that this very much affects initial release quality as well as patches. A team which feels free to sneak "improvements" into patches is also a team which drives testers crazy during initial development by negating much of their work.

Maybe Firaxis does just as well in terms of economic success, or perhaps even better, by developing what I consider to be low quality software. Maybe it doesn't affect sales much. I don't know.

I hope that Civ V will draw me back in but you can be sure I won't be buying it the day it is released.
 
I was a serious Civ III fanatic for years. Though I haven't played in a few years I'm still a CivFanatic at heart. I've been lurking here occasionally over those years, watching as Civ IV evolved, and wondering when I'd be tempted enough to jump in. It hasn't happened and I now doubt I'll ever buy a copy of Civ IV.

Shrug. If you haven't even played the game, your opinion is irrelevant.

I waited about a year before buying Civ 4, because I know that Firaxis releases buggy software. But, once it is patched up, it's a good game.

I enjoy Civ 4 much more than I ever did Civ 3. They just didn't get the balance and gameplay right in Civ 3. Civ 1 is still my favorite all-time game. It was buggy-as-hell, but it was a refreshingly new concept.

In any case, it doesn't sound like you should ever buy another Civ game. So, why are you still hanging out here?
 
Games are never finished, only published.
 
It seems to have also changed the number of stationed units in a row from 25 to 30. Not a gameplay change, just a very minor interface one.
 
Shrug. If you haven't even played the game, your opinion is irrelevant.
I'm sorry that my opinion is irrelevant to you.

As a customer of Civ III who could have been an automatic sale of Civ IV but wasn't, and who represents a possible but not automatic sale of Civ V, my opinion may be relevant to Firaxis. I can only hope that they don't share your attitude.
 
Well, you're entitled to your opinion, but look ... you haven't played the game and then bash a patch for it with arguments that clearly demonstrate that you have little knowledge about Civ IV and its patching process - so it's only logical that your opinion will be weighed accordingly.
 
Having opinions about things you've never tried seems pretty fun. Let me give it a try.

I hate the new Battlestar Galactica, the special effects are too cheesy. And it's too depressing at times.
I also hate the twist ending at the end of the Dances With Wolves director's cut where it turns out that the entire time you've actually been watching Waterworld 2.
 
haha... you made me lol, AdF.
 
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