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Civ5 Confirmed Features and Versions

Discussion in 'Civ5 - General Discussions' started by Mercade, Jul 19, 2010.

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  1. Guardian_PL

    Guardian_PL Emperor

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    Misinformation

    One strategic resource should last for ~5 units. So if you want to have an army, you have to have several resources available. UA of Arabs is good because you can trade with extra resources, or on higer difficulty levels even with small empire you'll be able to sustain large army ^^
     
  2. Thyrwyn

    Thyrwyn Guardian at the Gate

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    Actually, it appears that each strategic resource will support 2-6 units - each source will be rated by how many "units" it will support. Luxury resources still only require 1/empire.
     
  3. padlock

    padlock Warlord

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    I'm normally a gameplay over realism kind of guy, but can anyone explain the rationale for having courthouses unlocked by mathematics? It seems odd.
     
  4. snipperrabbit!!

    snipperrabbit!! Deity

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    The code of laws tech vanished in the air :(
     
  5. Azazell

    Azazell Prince

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    Bite --> "Forest - units can hide/recover in forests" (from post 2).

    Its true? unit cane hide in forests? Where is writing this?
     
  6. Mercade

    Mercade the Counsellor

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    Porcelain Tower - +2 science from every scientist in all cities, +1 culture, +1 great scientist point.
     
  7. bite

    bite Unofficial Civilization Cartographer Moderator

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    It was from a Fraxis preview way back at the start so it may of changed since then
     
  8. bjbrains

    bjbrains Man of U-235

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    It's +2 Great Scientist points, not +1.
     
  9. bite

    bite Unofficial Civilization Cartographer Moderator

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    updated the Samurai, Porcelain Tower, Autocracy and added Italian as a supported language.
     
  10. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Wow. That Great General bonus tied to the Samurai added to Japan's Bushido code means lots of Great Generals for Japan during the Medieval Age.
     
  11. Thormodr

    Thormodr Servant of Civ Supporter

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    Agreed. Japan looks really fun. :D
     
  12. Azazell

    Azazell Prince

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    Natural Wonder - You will get an immediate boost to your Happiness if you found a city near one

    This is not true. All Natural Wonder get you +1 happines in your country.
     
  13. V. Soma

    V. Soma long time civ fan

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    Bite, please, correct this:

    "Budapest [Hungry]"

    Hungary

    thanks ;)
     
  14. Mercade

    Mercade the Counsellor

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    I thought it was +1 happy if you were the first to discover it? What exactly are you saying? That you get +1 happy for every natural wonder in your territory, or?
     
  15. Azazell

    Azazell Prince

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    No no.. :) Give +1 happy if you discover it. When you discover world.
     
  16. bite

    bite Unofficial Civilization Cartographer Moderator

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    whops my bad
     
  17. Mercade

    Mercade the Counsellor

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    In that case you might as well add Spanish, French and German as supported languages. The site is in those five languages and they are mentioned as supported languages on steam too.
     
  18. flaming_iles

    flaming_iles Warlord

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    I read it as "+2 science from every specialist in all cities" rather than every scientist

    So I think its like the representation civic in civ 4. Seems really powerful :)
     
  19. Mercade

    Mercade the Counsellor

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    Sorry, my bad. It is +2 science from every specialist indeed, and +2 great science points.
     
  20. snipperrabbit!!

    snipperrabbit!! Deity

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    should be renamed to Torcelaine Power !
     
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