Pre - turn: everything looks ok, looks like weve come out of expansion mode and into builder mode, and we havent settled the penninsula to the sw, ill try to address that during my turns.
turn 1 690 BC: Move workers around to start bringing irrigation round to our outer cities.
explore a little.
turn 2 570 BC: Monarchy comes in (research set to lit for lbraries), begin revolution, check domestic advisor. 7 TURNS!!
, well there goes the expansion idea.
worker moves.
turn 3 550 BC: Aztecs are willing to trade HBR, Maths and 160 gold for monarchy, think ill take that to keep us from falling behind during the revolution.
Disband our warrior near philli as it cant go anywhere.
turn 4 530 BC: move workers to begin road up to our ciy on the far side of the choke.
turn 5 510 BC: worker moves.
turn 6 490 BC: worker moves
turn 7 470 BC: worker moves
turn 8 450BC: we are now a monarchy, get rid of any entertainers, and we are now making +2 gpt.
turn 9 430 BC: worker moves, looks like all the cities on our side of the northern choke are connected to our road network.
turn 10 410 BC: Aztecs demand 35 gold, we arent up for war, even if this is warlord, we have only 1 defender in most cities, and no military so i cave to his demand. Monty's time will come.
Lagerato: Temple -> Settler
and thats the end of my turns, we are now a monarchy, IMO the next player should focus on filling the SW penninsula and finishing off our infrastructure, i think we need more workers, i normally make as many as i can afford to. not sure how much land we can grab on the other side of the choke and i know that the aztecs have iron, if anyone wants an early war, they will be a tougher opponent then if they had no iron at all.