(Civil Wonders) Prague Castle, Burj al Arab etc.

Malinese palace
I´m sorry - this is a original Firaxis stuff rework :(
download
mali_dxQ.jpg
 
*sigh*
Guess I need to incorporate a few buildings in CC again. *grumble*

;)

Nice work, hrochland. :D
 
I just incorporated these three buildings in CC. A few nitpicks about them.

Sheremetova palace seems completely okay.
The Mali graphic should move to y -25 in nifskope/sceneviewer. That centers the graphic in its plot ingame.
The Darius graphic should move to y +5 in nifskope/sceneviewer. Again to put in in centre of its plot ingame. Moreover, the roof looks way darker ingame then you show us here, or I can see in nifskope/sceneviewer. Check the screenshot attached to see what I mean.
 

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I just incorporated these three buildings in CC. A few nitpicks about them.

Sheremetova palace seems completely okay.
The Mali graphic should move to y -25 in nifskope/sceneviewer. That centers the graphic in its plot ingame.
The Darius graphic should move to y +5 in nifskope/sceneviewer. Again to put in in centre of its plot ingame. Moreover, the roof looks way darker ingame then you show us here, or I can see in nifskope/sceneviewer. Check the screenshot attached to see what I mean.

Some bug... I reuploaded it :)
(y -25, y +5 mostly I do not make perfect center)
P.S. halp year ago I solved my problems according your directions. Perfect. Many thanks :goodjob: :hatsoff:
Send word, please, if I can appeal for help today too, Geo.
 
I'm sure you used them for the Crescent, Russian, and African palaces, but I just wanted to clarify; what did you use them for?

first 3 era's Crescent Library replacement, (the old library became the Academy), Russian renaissance forbidden palace, and African Hermitage (the Nubian pyriamid is removed now) respectively if you must know. ;)
 
Hi Hrochland,
I'm just introducing your Babel Tower into a mod, but it shows too shining in Pedia (attachment #1) and a bit shining in game (#2).

What can I do to fix it? :confused:
 

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What can I do to fix it? :confused:

remove the NiSpecularProperty (also adjust the number of properties if you do it, there can´t be an empty property slot) or set the Specular Color to full black. Because if you do this, you have the model open, triangulating the mesh wouldn´t harm :)
 
"If you have a graphic trouble, The Coyote will solve it for you"

I'll vote to add this hint to the official Civ4 hint list :D
 
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