"and the code for a decent civ 5 AI." In fact I have got to admit that I thought the Huns were doing well in a Craterlake map as the first opponent. They were quite friendly unlike their normal behaviour. I had to build close to my second opponent, the Romans, because they were close to a floodplain with a lot of horses and iron. And so, as the Greeks, I had to build a lot of forts to protect Sparta, my second city. At a certain moment I make an open border deal with a Hun that has been behaving perfectly. When I see an army move past Athens, on their way to Sparta and the Romans, I'm slightly worried, but as they don't molest my hardly defended capital, I think they are on their way to attack the Romans, but halfway between my two cities the Huns declare that they have fooled me and are now attacking me. I just survive the double war, because I had been building a strong army against the Romans, but I thought it a nice piece of deceit. Nifty. I shouldn't be posting this in the rants thread except to modify my earlier critique, on page 109, slightly. I still think this game eats way to much time and is slightly monotomous after having played it a good bit.