Grievous
Chieftain
Performance + Gameplay > Graphics.
Civ 3 > all other Civ's
Performance + Gameplay > Graphics.
Not always. Take GTA4 for instance. The "oldie" complaint about it is that you can't take 90 degree turns without applying brakes. It's sort of the opposite of the trend you're pointing to. Of course, I always thought the tanks and jet fighters in GTA worked against its theme, and I prefer the quasi-realistic arcade driving to the slapstick in the GTA3 series. Still, I don't think anyone can argue that the new driving model was a publisher decision. You can find it disagreeable, but I'm not sure anyone can make a convincing case that it represents a linear "dumbing down."
Besides, you can't really say that UFO Defence is superior to "almost every modern game." How would you evaluate it compared to, say, any of the GTA games or Civ4. I submit that any direct comparison cross-genre is pointless cheer leading that would, by nature, be entirely unconvincing.
Then you have people howling about the fact that you can't manually assign stats in Diablo 3. Good, I say. There were two ways to assign stats for a given build in Diablo 2, correct and incorrect. No actual choice involved. It was just enough rope to hang yourself and didn't represent a real choice. Find out what the biggest thing you want to wear requires and then dump the rest in something else. Rinse and repeat. With stats auto assigned we can focus on the far more interesting talent side of things.
I realize that many mature adults are concerned about the use of color in Diablo 3...
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Cheer up kid! I'm sure that someone will release a mod thatignorantly savages Blizzard's art directionimproves the game's appearance.
What I don't get is why the developers would complain that there wasn't any choice (only one correct build) and then proceed to change it so that the player still has no choice at all.
Change the system so that stats actually become meaningful. Don't throw the baby out with the bathwater.
As far as the game not being dark, gritty or gothic enough, meh. Angst ridden little Gothlings will be upset but no big loss. I think the game looks fine.
However, as we all know from Civilization 5, graphics do not make the game.
At least with Diablo 3, there is still hope.
Well, though I find extra classy to place a picture of a tubby goth to take .
Well, though I find extra classy to place a picture of a tubby goth to take a stab at fans of the old Diablo (glandular issues just gives me the giggles),
I feel Diablo 3 is an example of basically introducing a new game by using an established IP. This is somewhat of a risky move, specially considering that it doesn't go as well when the last installment on the franchise was a resounding success.
No one said a word when Batman and Robin became Batman Begins, but that's because B&R is an awful movie. It would had been weird to do so with any other Batman movie before the 4th installment, as those movies had been a quite successful (sort of like rebooting the franchise after The Dark Knight).
Reboots or reworking an IP have to be made sensibly and only if the previous installment was a dud. This is perhaps one of the least likable qualities of Civ V: that it ignored a lot of the popular features from Civ IV, reworking many of it's dynamics. John Shafer even discusses this explaining that he did not wanted to make Civ 4.5 (why?, Civ IV was awesome!).
Again, this wouldn't really be a bad thing in itself if the game had a different name, but it's basically a case of a different game under the same IP. This sort of thing doesn't sit well with fans at all. But companies have been doing this sort of thing as of late (results have been... mixed at best)
-Command and Conquer 4: retooled to remove all traces of it's previous C&C game dynamics and added a bunch from Call Of Duty.
-Doom3: loosely connected to it's old IP, it resembled more to a Half-Life clone with it's heavily scripted events (and the strange dynamic of having to hold a flash light to explore the station).
-Rise of Nations: Rise of Legends: great game, dumb move to attempt to promote it with another game that had little to nothing in common.
-Duke Nukem Forever: Duke can only hold 2 weapons and only regenerates his health bar because of Halo.
Attaching the name of a designer to another completely different game seems to be the exception to the rule: "Sid Meiers..." works because the line of games that are produced under the Sid tag are similar. Sid Meiers GTA 5 would probably not sell as well.
For what it's worth, Civ4.5 would have been worlds better than what we actually got. I still think, though, that I prefer to have something new even if it is a risky move.
So, out of the blue I got an itch to play Civilization again. The last time I played a Civ game was last year, back when I abandoned Civ 5 out of boredom and frustration.
I figured I'd try it again since supposedly it's improved by leaps and bounds.
Sat down at my PC, double-clicked the Civ5 icon... ooops, first Steam has to update itself. I wait a few minutes while it does so. Eventually the progress bar disappears and nothing happens. I click the Civ5 icon again, and another Steam dialog pops up saying it's connecting. Cool.
Then, I see "Cannot connect to Steam Network. Please see www.Steampowered.com for details." Herp derp, okay, what? See a whole website full of details about one single error? Yay.
So I was unable to use the software for which I purchased a license because I couldn't get permission from the Internet to use the software for which I purchased a license.
Went ahead and decided to fire up Civ4 and install FFH2. Oh, I need to re-download the BTS expansion before I can install FFH2. Oh, to get BTS again, I need to connect to Steam, and I can't. So no Civ4 BTS or FFS either.
In the end, I just turned on my Xbox 360, put in the Civilization: Revolution disc, and pressed Start. Within seconds, I was building warriors in my capital and scouting goodie huts. CivRev isn't exactly my favorite Civ game, but it's the only one I was allowed to play in the couple hours I had free for gaming. Go go consoles, I guess?![]()
Sounds like Civilization 5 is veering towards a classic game I fondly remember. Perhaps there is hope for this debacle yet.
http://www.youtube.com/watch?v=OmSSVt7Mfkk
I wouldn't say Civ V is done completely. There's a lot of things that were done right and a lot of interesting ideas (with mixed results in their execution, yet still interesting). I hope they continue to develop the game (in a quicker manner, if possible).
I hope they do something about the art assets once and for all though, nothing makes me cringe more than playing a game that openly says "we know about it, but we just don't care".
The City States in this game are worthless and do nothing.