SirMediocrity
Prince
- Joined
- Nov 22, 2018
- Messages
- 304
ngl the 3/8 Portuguese in me really wants to see Portugal in the game. At the same time, the Western New Yorker in me wants to see the Iroquois in the game.
Well, it is just one big chunk of land, so we identify it as just 1 continent. I know that the same rules do not apply to Europe as it is in Asia (and Europe, Asia and Africa are connected).
If you say it because of the cultures inside, well, we are very aware of the differences between the groups. We base the differences on nationalities, but it is know that the different indigenous people are not the same.
We know that the mapuches in the south were completely different to the mexicas in the north, or the peaceful Tainos were different from the Inuits.
It is only that they all were "natives americans" or “Indians” (in old times), the same when you say "Europeans". The majority of persons knows a little bit the differences between the north europeans and the one from the south or east, but they are all "Europeans".
So I did it. And it’s messy (like super messy and I’m sorry). But I did my best to parse out areas of City-States (and a marginally OK job at it) that Firaxis is looking at in terms of “cultural importance” (I use the term loosely) of which areas of the world they consider...“worthy” enough of an inclusion into the games.
I don’t think I can pull out any guarantees, but they seem to be focusing on areas where fans are drawing more cultural significance — like the Italian city-states, “Southern (and Central) Asia” (India & the ‘stans), or West Africa
NOTE: I forgot to add on Bohemia to Prague / Czech Republic
I have to disagree. My complaints are not solely from a historical perspective, though I also have that in mind. Out of all the civs released so far only the Maya have actually been fun to play. The entire pass has felt phoned in to me.I understand your criticism is coming from a historical point of view, but from the game design perspective, they are great.
Lisbon still needs to be possibly be replaced. I think there is a possibility it could go to Copenhagen.Observation:
As of the end of NFP, we will still not have no city-states representing Austria, Denmark, or Assyria.
I think at the very least we can expect another city-state expansion next year, even if we don't get any more civs.
Well, if we get PortugalLisbon still needs to be possibly be replaced. I think there is a possibility it could go to Copenhagen.
Lisbon still needs to be possibly be replaced. I think there is a possibility it could go to Copenhagen.
Hence the word possibly.Well, if we get Portugal
One supposes I might have read a bit too quicklyHence the word possibly.![]()
I think one reason nowadays in Europe we consider America as one and single continent it's because, culturally, all nations came from the same european cultural background. I know it's a really big approximation and probably a false one, but when you have an entire subcontinent that speaks only two different languages (if we don't take into account the Guyanas), we can englobe them under the big cultural approximative umbrella of "Latinos", while the North is just the Anglosphere. At least, I see the cultural differences between North and South America in the same light I see cultural differences between Scandinavians and Iberians: not the same, but still sharing a very broad cultural and philosophical background. It's not like the differences between Asia and Europe, where both Histories evolved in parallel but with very different basis. Having Socrates or Confucius as one of the Big Thinkers of your cultural background will change a lot.
(That's also why I consider the cultural group of Mediterranean intead of European/African because the Mediterranea shared a lot of intertwined cultural backgrounds, and a Morrocan is closer culturally for me to a Greek than to a Zulu).
But if America hasn't been colonized that much, and if local cultures and people would have evolved along european trading posts for example, we would have probably divided Americas into two separated continents, because South, Medium or North Native Americans have as much in common than French and Khmers.
But, for now, the Americas are landmasses where the cultural background is European: Christianity is the major religion, prominent languages are Spanish, Portuguese, English and French (all European), and the philosophies (democracy, capitalism, sense of self) all came from the same European Ideas. The only reason the Americas aren't blobbed into Europe as a cultural continent is because of the sheer fricking big ocean between the two.
(This is a very naive and neophyte analysis of this separation, if I'm wrong on anything, do not hesitate to correct me please)
I have to disagree. My complaints are not solely from a historical perspective, though I also have that in mind. Out of all the civs released so far only the Maya have actually been fun to play. The entire pass has felt phoned in to me.
I won a Culture Victory before researching Castles with Ethiopia by building nothing but Rock-hewn Churches. That's not fun. Ethiopia's design is interesting on paper but game-breaking in practice. I did enjoy Bull Moose Teddy. I think Babylon has replaced Sumeria as my least favorite design in the game.I've also found Bull Moose Teddy - with his appeal and National Park based strategies; Ethopia - with a faith-based trade and improvement play; and Babylon's eureka chaining science a lot of fun and different play.
But to be fair, the Cothon and the Suguba are the only two that look drastically different from their standard versions though, but I do admit the red Observatory + its blue buildings are rather off-putting, and from what I've seen, Vietnamese Encampment is just a regular Encampment that has a protective shell of walls.
Ethiopia's design is interesting on paper but game-breaking in practice.
I'm in the opposite camp. In Civ7, I think all districts should reflect regional architecture and UDs should go over-the-top in how different they look. I have no problem with stealing UBs' thunder because they're boring in the first place; I wouldn't mind seeing all civs in Civ7 have either a UD or UI as they're just more visually interesting.I think having specific building models is a bit over the top for a UD, as it kind of steals the representation for UB, altough I'm fine some exceptions (Cothon) really needing it.
I'm in the opposite camp. In Civ7, I think all districts should reflect regional architecture and UDs should go over-the-top in how different they look. I have no problem with stealing UBs' thunder because they're boring in the first place; I wouldn't mind seeing all civs in Civ7 have either a UD or UI as they're just more visually interesting.
I never knew the etymology of the name. That would translate well with harbor meaning "haven".It literally means "Merchant's Harbor" or "Barter's Haven," so the bonus would translate well.
The fact that Portugal is a glaring omission is why I'm not discounting it just yet.As it stands, geographically-wise, gender-wise and new vs vet-wise, based on previous patterns we are probably getting the Haudenosaunee/Iroquois led by Jigonhsasee, (vet civ from NA w/ female leader, which preserves the ratio that we’ve seen for all three cats from the post-release DLC run + the 2 xpacs) which leaves Portugal as a glaring omission since it’s a staple civ, so even if a “FFP” wasn’t as extensive as the NFP, I think it’s still likely that we may see another small set of DLCs civ additions to at least get Portugal in there before the true end of development