pre-release info Civilization VII - Content Spreadsheet Thread - Civ overview!

pre-release info
Based on the Civ wiki, the People of that settlement are the Ge who are also known as the Je. This is actually a vast group of indigenous people speaking related languages in present-day Brazil. They include the Xavantes, Kaingangs, and Xerentes.
I originally thought the same, I thought they were the indigenous people of Brazil. However, it seems there's also some Ge peoples in China and looking for Byti on Google hasn't helped trying to differentiate if they are talking about the Brazilian Ge or the Chinese Ge.
 
I originally thought the same, I thought they were the indigenous people of Brazil. However, it seems there's also some Ge peoples in China and looking for Byti on Google hasn't helped trying to differentiate if they are talking about the Brazilian Ge or the Chinese Ge.
The Ge people in China are a subgroup of the Miao (which includes the Hmong) and would be a super obscure choice for an IP.

@Ryansinbela What number are you talking about?
 
Maybe it's not referring to a specific city... According to Wikipedia, Kayapo people (a branch under the Ge people) called the Xingu River of Brazil "Byti".
There are other examples of this in the game such as with the Māori and Lakota
Thanks for finding that btw
 
OK, finally I finish updating the main post witht the newest info

Now "Byti of the Ge People" ... That's an really odd one, first time I saw I though why did the put them in Modern and with such broad name and why it wasn't the far more common spelling of "Jê", btw where's the diacritic? Then I read the possibitlity of it being the Miao's subgroup, and for me it make much more sense to be the case, for context, the Jê is REALLY broad term and would be better used in Antiquity rather than Modern, it's the same type of broad as Pama-Nyungan, Bantu or Polynesians for example, and as people said above we do know the distinct populations that are Jê that are pretty well alive in modern days, so it really doesn't make sense for this "Ge" being Jê
 
It's a shame Independent Peoples are now generic and lack a Civilipedia entry. We'd know which Ge peoples they are talking about if they hadn't make IPs so unespecific and generic.
 
Ok, I'm bit late but here a minor update to the spreadsheet, that IGN article on Gandhi is pretty on the nose that he's intented to be a DLC content eventually...

Also I think I didn't explain the new speculated stuff in te sheet? Well a while back the Tonga, Ottoman, "Pirate Republic" (yes that name), Iceland and Māori civilizations as well the leaders Edward Teach (Black Beard), Sayyida al-Hurra, Whina Cooper and Zenobia, have been found inside the game files indicating they are planned DLC (except for Zenobia, she was found loose these other so that's she's only implicated) or simple scrapped content leftover in the game files. So that's it, next update will happen once we get more news on Britan and Carthage, so yeah see ya later
 
Interesting observation regarding the IPs: every new civ except for Britain and Iceland is already an IP in the base launch game: Carthage/Tonga/Assyria/Silla in antiquity, Bulgaria/Pirates/Ottomans/Vietnamese in exploration, and Maori/Nepal/Qajar in modern. Note that there will still be a "Vietnam" IP in modern era (we started with two Vietnam IPs), which then opens up the possibility that Ottomans and Silla could feasibly occupy different eras (which is further supported by similar predicaments created by the placement of Sweden and Slavs in exploration).

I've also noticed that we have a lot of IPs hanging out in "clusters" around civs, as if to provide "realistic" IPs to interact with. However there are a few interesting "clusters" that haven't really had a "payoff" with an "anchor civ" yet (obviously Britain and Iceland indicate that not every new civ needs to come from a "promoted" IP):

Antiquity:

* Scythia/Sogdia/Huns/Xiongnu/Sintashta/Kushan/Saka - There are just too many of these, and that's not even including the outright Iranian or Indian IPs. I think we are getting an antiquity steppe civ sooner than later, and if I had to guess, Scythia is more likely than the Huns or Xiongnu. Although the modern Bukhara IP makes me wonder if Sogdia stands a chance. (personally, I think Scythia and the Huns would be excellent candidates as kurgan cultures to try out a sort of "clone/echo" design, reusing some assets/units but differentiating the civs mechanically).
* Cham/Yue/Taruma/Kavalan - I think based on these we are generally expecting a "maritime" SEA antiquity civ, as well as a better start for Vietnam, so I think the density of civs in this area suggest Cham's chances are pretty good as covering most of the bases.
* Caral/Chimu/Tiwanaku - Surprisingly dense here, I think odds of antiquity Tiwanaku are pretty solid. It also would serve as a very good starting point for any Chilean/Argentinian exploration era civs like Mapuche.
* Hohokam/Pueblo - Why do we have both of these in base game? Most of the IPs seem to be clustered around existing civs, but these aren't near anyone, one would have sufficed. I'm suspicious.


Exploration:

* Mexica/Mixtec/Zapotec - very comfortably setting up an Aztec civ. Still also hoping for Purepecha, would be nice.
* Zimbabwe/Shona/Kilwa (with Merina modern) - I think an exploration Swahili Coast civ is very likely. Unsure yet it it will be Swahili/Kilwa or Zimbabwe/Shona, but I think the former is just better connective tissue for the region. I don't think Swahili/Kilwa precludes the ultimate addition of Shona/Mutapa/Zimbabwe/Zulu/Boers or however South Africa is represented.
* Ava/Ayutthaya/Lan Na/Lan Xang/Pagan - Ignoring the clearer neighbors for Majapahit (Srivijaya, Sulu, Tondo), I still think this is a lot of adjacent IPs even for just a Dai Viet civ. I think the chances of Burma/Pagan are pretty solid.
* Just noting here also that exploration Japan is represented by Kamakura.

Modern:

* Oman/Merina/Zanzibar again, ignoring Buganda neighbors (Ethiopia, Luba, Nde), there's still a lot of these. I could see Oman or Madagascar happening. Maybe both.
* Nde/Comanche - same deal as the Hohokam/Pueblo, I'm curious if they have something planned for that region, although I guess these could be the modern "Mexico neighbors."
* Ifugao/(Sulu/Tondo + Rizal) - The attention being paid to the Philippine region makes modern Philippines seem an inevitability.
* Iceh/Bali/Burma - Although we do see other "broken up" civs in other eras (Persia, Aztecs, Inca, Russia) this...feels like a lot. I could see these accompanying a modern Indonesia or Brunei.


Potential Chains:

* Iceland into Inuit (also a nice modern complement to the Maori)
* Tiwanaku into Mapuche into Guarani
* Muisca into (Gran) Colombia
* Hungary into Austria
 
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And hello again, a new update with the first post-launch DLC drop for Civ7!
- Carthage with Byrsa as associated wonder
- Great Britain with Battersea Power Station as associated wonder
- Ada Lovelace as leader
 
Alright, it took me a while but I was quite busy this week, so I'm adding the "oopsie" info from the Crossroads od the World Part 2 that came patched in the PS5 version of Civ7 latest update; also a thing I can't confirm but I trust the wiki: the substitutes for the "upgraded" IP's that became civs.
- Bulgaria with Rila Monastery as associated wonder
- Nepal with Boudhanath as associated wonder
- Simón Bolívar as leader
- Minoan People (Phaistos) replacing the Carthaginian People (Carthage)
- Welsh People (Aberffraw) replacing the Bulgar People (Tarnovo)
- Bhutanese People (Punakha) replacing the Nepali People (Kathmandu)

Pinging @Evolena and @bite because of the IP's info
 
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