Oh yes, I know that the limit helps with game speed, and I'm all for that. I was just wondering if it could go to 19 or 20 if need be. If we're sticking with 18...
Rhye's list again:
Egypt
Babylonia
Phoenicia
Hittites
Israel
Celts
Athens
Sparta
Persia
Macedonia
Carthage
Rome
Huns
Byzantium
Etruria (not playable, minor nation)
Germanic Tribes (not playable, minor nation)
Independent (not playable, minor nation)
Independent2 (not playable, minor nation)
Here's what I'd change. By-and-large, civilizations in Civ4 and RFC are at some level expansionists. That is, they put pressure on or took over their neighbors. Most of these are, but not anywhere near all.
Israel in particular stands out as a civ that should be an independent. I'd replace them with
Assyria, a major power in the ancient middle east.
Etruria, especially as unplayable, just makes so sense. Well-defended Independent (or barbarian) cities in northern Italy would accomplish the same thing. I would replace them with an unplayable
Sumerian faction, to build up cities for the Babylonians, Egyptians, Hittites, Assyrians, and Persians to pick off.
As I've said, I'd prefer an earlier end date that eliminates the need for Byzantium and the Huns.
Parthia would be the most welcome addition in such a case. They take an important part of the map, and if the game works well, would be Rome's primary rival in the end-game.