ABigCivFan
Emperor
1400AD: Battle of Tenochititlan. My attack was speedy, Monty did not get a chance to rush many defenders to his capital.

1400AD: Combat log. After some collateral damage delt by the trebs, my super Cavs could kill those CG rifles with no problem. Got another GG.

1400AD: 33 GPT from the shrine!

1400AD: Another HUGE bonus from Shrine is giving valuable Military Information from all Budda (33 at the time) cities and terriories about city garrison forces and large troop movements through these surrounding territories. You do not even need spies lol. This makes my following conqesting of the Budda cities much much easier.

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1400AD: Bribed Nappy to attack Cathy, just wanna make sure her Cossacks are in check by 2 strong civs.

1400AD: Building Lumber mills in Production cities and converting all suitable tiles to cottages in commerce cities to pay for increasing maint and WW and research. Note I was building Budda and Tao missionaries from 2 cities for Shrine gold and free city views.

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1430AD: Monty send a strong counter attack force to Xochi, his forces are on a hill, I only had 1 cannon. So I retreated to the hill 1S of the city(no as indicated in the picture). I left an open city for him to take. Here are the reasons:
* 1S hill is easy to defend
* My cannon had CR promo, the bonus only applies to attacking city
* let him take the city(plain), and I could kill his units much easier by using my CR cannon and Cavs.
* I can take back the city within 1 turn with much smaller casulties.

1440AD: Monty went for the city. And I am ready to take it right back, start with CR2 cannons.

1440AD: killed 4 Rifles, 1 Cav, 1Treb and 1 cat for the loss of 1 cannon. We have to rely on superior battle tactics to offset our severe production disadvantage.

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1470AD Dem Chart: Look at the production lead, this is necessary for war on high levels. Army is about 2/3 size of the leading AI. But mine has much better quality.

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1490AD: 19 cavs+4 cannons against 9 well promoted Aztec Rifles + 3 Gren in a Hill city.

1490AD: After pounded city with CR cannons, my lvl6 cavs went in for the kill. They have very good adds even against damaged CG2, Combat3 rifles.

1490AD: After the kills and retreats, I only lost 2 cavs for capturing this city.

1490AD: I checked to see if Monty want to surrender, here is the reason he would not!?!?!? Are you kidding me? So you are not afraid of me who is sacking all your cities? Nice sense of humor Firaxis haha.

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1510AD: Nice Shrine gold with city improvement after resistance. This is without the Market yet.

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1520AD: Nappy asked me to join the war against Cathy, I accepted (phony war). Monty capitulated to Alex. Here is my forces against at another Major Aztec city. Well promoted Cavs + CR3 cannons is a great combo and it is super effective for a Charismatic army.

1520AD: Attack plan. This city is on a hill, so I attacked with 2 CR cannons first. For the toughest defender, I reserved my CR3+Guerilla3 Grenediers for a 96+ winning odds. I saved these guys just for these tough hill defenders. I always try to use the most suitable units to do the job they are designed for. This Grenediar sucks in any other battle situiation, but for this particular attack, there isn't any better unit.

1520AD: Attacked with Cannons and a few specialized Grenediars first.

1520AD: Cavs do a fine job at mopping up weakened defenders.

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1525AD: By empolying good battle tactics and careful planning, you can manage to increase the suvivalbility of your troops, especially for a Charismatic civ, that means more and faster promotions which translate to more wining battles and a sick powerful army.
Just after a few battles, I have many lvl6 cavs and CR3 cannons in my offensive forces.
With barracks+stable+Vas+Tho+1 instructor:
Defensively, I can build Combat2+Pinch, or CG3 Rifles stright from multiple barracks.
Offensively, I can build CR3 cannons, Combat2+Pinch+Formation Cavs stright from multiple barracks.
My HE/WP city is churning out 1 Combat3+Pinch+Formation Cav every 2,1,1,1,2 turns. Aggressive civs has no chance against this kind of potential.
Look at the below picture, can you count how many promotions I am getting from this 1 turn? Still anyone arguing Aggressive is better than Charismatic?

Soon to come: The great battles against Greeks and Vikings....

1400AD: Combat log. After some collateral damage delt by the trebs, my super Cavs could kill those CG rifles with no problem. Got another GG.

1400AD: 33 GPT from the shrine!

1400AD: Another HUGE bonus from Shrine is giving valuable Military Information from all Budda (33 at the time) cities and terriories about city garrison forces and large troop movements through these surrounding territories. You do not even need spies lol. This makes my following conqesting of the Budda cities much much easier.

-------------------------------------------------------------------------
1400AD: Bribed Nappy to attack Cathy, just wanna make sure her Cossacks are in check by 2 strong civs.

1400AD: Building Lumber mills in Production cities and converting all suitable tiles to cottages in commerce cities to pay for increasing maint and WW and research. Note I was building Budda and Tao missionaries from 2 cities for Shrine gold and free city views.

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1430AD: Monty send a strong counter attack force to Xochi, his forces are on a hill, I only had 1 cannon. So I retreated to the hill 1S of the city(no as indicated in the picture). I left an open city for him to take. Here are the reasons:
* 1S hill is easy to defend
* My cannon had CR promo, the bonus only applies to attacking city
* let him take the city(plain), and I could kill his units much easier by using my CR cannon and Cavs.
* I can take back the city within 1 turn with much smaller casulties.

1440AD: Monty went for the city. And I am ready to take it right back, start with CR2 cannons.

1440AD: killed 4 Rifles, 1 Cav, 1Treb and 1 cat for the loss of 1 cannon. We have to rely on superior battle tactics to offset our severe production disadvantage.

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1470AD Dem Chart: Look at the production lead, this is necessary for war on high levels. Army is about 2/3 size of the leading AI. But mine has much better quality.

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1490AD: 19 cavs+4 cannons against 9 well promoted Aztec Rifles + 3 Gren in a Hill city.

1490AD: After pounded city with CR cannons, my lvl6 cavs went in for the kill. They have very good adds even against damaged CG2, Combat3 rifles.

1490AD: After the kills and retreats, I only lost 2 cavs for capturing this city.

1490AD: I checked to see if Monty want to surrender, here is the reason he would not!?!?!? Are you kidding me? So you are not afraid of me who is sacking all your cities? Nice sense of humor Firaxis haha.

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1510AD: Nice Shrine gold with city improvement after resistance. This is without the Market yet.

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1520AD: Nappy asked me to join the war against Cathy, I accepted (phony war). Monty capitulated to Alex. Here is my forces against at another Major Aztec city. Well promoted Cavs + CR3 cannons is a great combo and it is super effective for a Charismatic army.

1520AD: Attack plan. This city is on a hill, so I attacked with 2 CR cannons first. For the toughest defender, I reserved my CR3+Guerilla3 Grenediers for a 96+ winning odds. I saved these guys just for these tough hill defenders. I always try to use the most suitable units to do the job they are designed for. This Grenediar sucks in any other battle situiation, but for this particular attack, there isn't any better unit.

1520AD: Attacked with Cannons and a few specialized Grenediars first.

1520AD: Cavs do a fine job at mopping up weakened defenders.

-------------------------------------------------------------------------
1525AD: By empolying good battle tactics and careful planning, you can manage to increase the suvivalbility of your troops, especially for a Charismatic civ, that means more and faster promotions which translate to more wining battles and a sick powerful army.
Just after a few battles, I have many lvl6 cavs and CR3 cannons in my offensive forces.
With barracks+stable+Vas+Tho+1 instructor:
Defensively, I can build Combat2+Pinch, or CG3 Rifles stright from multiple barracks.
Offensively, I can build CR3 cannons, Combat2+Pinch+Formation Cavs stright from multiple barracks.
My HE/WP city is churning out 1 Combat3+Pinch+Formation Cav every 2,1,1,1,2 turns. Aggressive civs has no chance against this kind of potential.
Look at the below picture, can you count how many promotions I am getting from this 1 turn? Still anyone arguing Aggressive is better than Charismatic?

Soon to come: The great battles against Greeks and Vikings....