That's very unlikely to be part of the Economic/Homeland AI.let the AI know about garrisoning their units (to the extent they are able)
Would this include any Unique Improvements that replace Citadels or provide Combat Strength Boosts when stationed on them i.e. Shoshone Encampments?The mod may have fallen foul of the recent lua changes. I will check at the weekend.
Also Azum has fixed the FortificationYield promotion table in the 4.19 version so we can actually remove some lua here and let the AI know about garrisoning their units (to the extent they are able)
Yes, precisely. The core idea is that the forts have to be owned and manned, but they don’t have to be worked.In Canada's case, I think pdan intended for the yields to be given to the city so you don't have to work the forts (and they don't have to be in working range).