Sleeeper
Warlord
That didn't helpEdit - better yet, you can do that part! As a general solution to the seed randomization issue I have just pushed a small change to SVN. If you update the DLL and then modify your assets/Xml/A_New_Dawn_GlobalDefines.xml to include:Then seed randomization will be inhibitted for so long as that global define is present.Spoiler :Code:<Define> <DefineName>DISABLE_RAND_SEED_ON_LOAD</DefineName> <iDefineIntVal>1</iDefineIntVal> </Define>
Run like that until it happens again then post the preceding save game (make sure you save every turn).

I've got wfoc freeze again and when restarted Civ, turn passes ok.