Not sure where to put this so choosing this location.
We've a game started on 15.1. After being plagued by non-repeatable OOS's we updated to v16 today. Seemed to work fine at first, able with no problem to take 4 turns. Then all of a sudden a repeatable OOS happened when Aussies activated Perth (not entering city, just build-queue function). A long error sequence (see pic) showed up for Australia and Assyria but not for Siam. Siam was the one with a different value in the Sync.
Can this be fixed at all?
Cheers
I'm afraid to say I have absolutely no clue how multi-player syncing operates in Civ, so while it probably can be in principal, I'm not really your man for this one.