Predator.
Barbs fixed.
My pre-game thoughts:
Pangaea regent. Last time I played Pangaea regent was COTM5. The game was finished in 490 before MA.
Bradleyfeanor finished that game in 50BC. However, I was expecting some handicaps towards human player, like placing us on a tiny mini island or something even worse.
My early in-game thoughts:
Surprisingly start looks very nice, enough space to expand, protected by relatively narrow choking point. There is even a fresh water lake nearby. Even two luxes close by, this is regent, we do not need many. Looks like we are going to have another COTM5.
My middle in-game thoughts:
Three words: what a nightmare. And a smillie:
My late in-game thoughts:
This is fun, though I started to worry about my RL health, like we do not have enough stressful situations elsewhere.
My after-game thoughts:
Why this game was so hard? It reminded me a more challenging version of COTM8. But COTM8 was on demi-god and we did not have any earlier strategic resources. We had to fight for both, iron and horses. Here, at least, iron was for free.
Maybe I shouldnt take predator? I did not put predator for ever in my signature like
Dynamic, so I shouldnt be ashamed for playing open.
I am interested to see the distribution of predators vs open when results will be available. I bet that those who went for military victories did better with open and those who went for research oriented type of victories did better with predator.
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How I think this game should be played
ROP to send units searching for horses. Then ROP abuse to get those horses. Most reasonable target Dutch, before they get their UU.
How I played this game
first spoiler
My goal fastest domination sounds very pathetic now.
I think my biggest earlier mistake was not building the Statue of Zeus. I figured it out much later. Even a few fast units would be very helpful. Somehow I thought that we will find horses soon.
I made peace with Dutch in 630BC.
In 310BC Dutch and Mongolia entered MA. I was very concerned about Dutch getting Feudalism soon, I wanted to invade them before they build their UU.
In 290BC I decided to make a palace jump. I did not care what exact town will become a new palace. I just wanted it to be somewhere in the middle of our peninsula. My understanding of a mechanism of the palace jump is that it should go to the middle anyway, so I did not do any preparations and simply abounded Seul. Capital moved to Taejon. No complains. Seul was rebuilt in a moment at the same place. The only thing that I lost was a granary in Seul.
In 230BC I started war on Carthage to get access for incense.
In 70BC Dutch and Mongols got Feudalism
In 10BC I made peace with Carthage. It was very hard to fight against Carthage UU with archers, so I needed to research towards invention first.
10AD Invention and stop research.
AIs were developing and researching faster than I expected for regent, so I decided to mess around a bit. In 30AD I declared on Celts (they looked as strongest and also had ToA, a wonder I wanted the most) I also made alliances with their neighbors, Dutch and Japan.
After upgrading all archers to longbowmen I declared on Carthage again in 210AD. Scandinavia agreed to join me in this war.
In 330AD Mongols demanded invention, I thought it is too much and declined, they declared. I managed to get alliances with Scandinavia, Japan and India.
After I captured all Carthage cities that were known by me, I made peace with Carthage in 350AD. No point to fight with someone if you do not know where they are.
Alps
At this point I reached mountains that were separating me from Celts and Japan:
There the hell begun.
I tried to go through them to attack Celts, but it was too hard. Longbowmen were dying very easily and were not able to fight against armies of Celtic medival infantry. I am not Hannibal neither Suvorov.
But according to Surikovs Russian Troops under Suvorov Crossing the Alps, Suvorov had a horse:
So I tried to go around, I even built walls in New Sokocho (never built walls before).
It did not help, I lost this city anyway. Fighting against two civs at this spot with Keshicks flying over those mountains was too much. Therefore, in 460AD I made peace with Moglose who joined us in the war against Celts.
I started to move my longbowmen into Celtic territory via sea, it was safer and faster.
670AD Peace with Celts to rest from war weariness and to prepare for a next round. ROP with Vikings (planning abuse) and Dutch (just to help finances)
710AD Mongols demanded 39 gold and I gave them. Keshicks really scare me.
730AD Traded gunpowder from Indians
750AD ROP with Celts (for eventual abuse)
820AD War on Japan (ROP abuse)
870AD Last Japanese city was destroyed by a single Celtic longbowman.
Loosing and razing own cities as a way to go to Domination
In 910AD the situation become disastrous. Out of the blue Celts ROP abused
us! 
issed: They took 5 cities and killed lots of my units. Obviously it resulted in huge war weariness. Also I immediately understood that fast units are even more necessary during defense than during attack.
I bought extremely expansive alliances from Dutch and Mongolia and declared war on Vikings as a part of the deal. It cost me more than 1000gs in cash and about 115gpt. I also kept raizing and loosing my cities.
In the interval 910AD-930AD I razed 10 my own towns. This is a part of the map showing ruins:
In 940AD I finally got access to horses which were north from Mongolia. Switched longbowmen production to horsemen and got chivalry in 950AD as a part of peace deal with Vikings. The same year I started war on Indians, I had many longbowmen on their territory.
In 990AD Celts started to use cavalry, our knights were still too far. The problem withy Cavalry is that it is impossible to predict where they will attack, they jump from fog of war and cannot even raze cities before they attack.
So I started loosing my towns again. WW was so high, that I had to use entertainers in some of my
core cities. Other parts of my shrinking empire got a little bit reddish because of starvation.
It also becomes clear that I will not win this game without cavalry.
1030AD Metalurgy.
1050 AD war on Scandinavia, needed to take flipped Bergen back.
1090 First GL and Military tradition as a part of peace deal with Vikings.
By this time Korea adapted to the situation and started wining a war with Celts.
1150 Captured Entremont with ToA.
Struggling to the very last turn
To give you a flavor of this struggle, here are unedited notes of last 85 years in which I got second, third, fourth GLs and GA:
1200 ToA gave an affect. But it is still far from domination, 53% territory. Even entire Celts would not help. Probably I will need to fight with other civs too. Dutch?
1220 India was destroyed.
1250 It does make sense to start a war on Dutch, their privateers are sinking my galleys with cavalry
1270 Mongolia demanded gems. We gave. What a shame, what a shame, what a shame, we are cowards

issed:. Second GL
1275 Celts were finished and it gave us 64% territory. We declare on Dutch. Dutch had rifleman at this point. Third GL. Fourth GL.
1280 We are ten tiles from Domination. We entered Golden Age. At the end of the turn we are two tiles from Domination.
1285 we are 15 tiles from Domination, Dutch took two cities. We are 18 tiles over domination limit at the end of this turn.
1290 Finally
This is the progress of my game:
On a final note I want to say that although I am very unhappy with my results it was probably the most entertaining game I ever played (thank you,
Carasu)