Doc Tsiolkovski
Deity
A second Worker is my usual build if the capital grows in 6 or 5 turns @2sptIt's the loss of 10 turns of population growth I find murderous. Just recall how often you build a second worker before your first settler.


Taking away a trait may be too harsh, agreed.
In fact, I don't know what is best. Another Worker/ free units for the AI could either mean game over very soon (imagine Otto starts next to us...), or won't have any noticable effect. A free Settler for the AI is almost Sid. Removing COM is really not feasable; removing IND still ugly.
Removing a starting tech...no Pottery in CotM12 was not a big deal. But, that was Monarch and a cheap tech...
France really has to be played with that starting techs; either to research math for a sure monopoly, or to immediately start a GLib prebuild. If that isn't possible, it's not France...more like a SEA Civ without Curraghs.