Roles and comments (later)
1. Sprig.
I forgot about hatred that jester roles suffer here. I will try to not include them in my future games. You can see, that it was not typical jester. First, he has alternative method of winning. Second, he was VERY vulnerable to night attacks, because he was immune to all beneficial nigth actions (and to tracking and watching) with exception of being healed.
Killed by town vigilante. The biggest threat for jesters, I think.
2. Poisoners
Visorslash.
TheLastDays.
When I saw two players wanting to be evil human rogue/fighters, I knew that I have to team them together. I think that group worked pretty well.
3. Orcish wizards.
Choxorn.
Weak role (alignment scan did not tell much)
Traius.
Very weak role. In fact, he could roleblock only Autolycus (his fellow orc) or Spaceman (healer)
Riedquat.
the only stronger role in mafia team (because I liked description). Three mutations: 1. change into goblyn (2 nights without using ability); 2. change into a frog (1 night when being targeted by anyone will end in death), 3. change into a stone (1 day without talking)
Autolycus.
He could use his scanning ability for finding mafia mates, but did not know that all orcs are mafia.
When I saw four players sending me orcish wizard characters, I knew I have to do something special with them. And notice: ALL orcs in this game were wizards. I understand, that someone wanting to play orcish wizard is counter-steorytypizing, but... really?? all orcs as a wizards??
4. Masons
Lazy McCrow.
Semi-useful scan ability
The Black Knigh.
Double voting mason can be powerful (but not when voting against his partner)
5. Townies. There were 7 townies thate were not part of any group. Four of them managed to survive whole game.
Darth Feather.
Never had a chance to use his ability.
Spaceman.
He didnt know it but he could also heal leprosy. He was both poisoned and diseased at night one.
Kennigit.
Resistance saved him. He tried to use his power (and stop lynch on scum) but, by my mistake, I didnt notice it.
Topsecret.
Verarde.
Zack.
As many of you commented, this role did not seem powerful. But Zack used it very well and in a way that I intended it to be used (I wanted a role similar to 'silencer' - which takes away power to vote for one day - but a little bit more flexible). Anyway, what evil power (detrimental to other character) could I design for noble (powers associated mostly with voting).
DCmort.
Both his kills were aimed very well.