Crusader Kings 2

It probably was terrible luck, I want to say it involved my leader being excommunicated (:lol:), and either England declaring war directly or being called into war by someone who already DOWed me, I don't remember.

But yeah, because of me, England didn't get any Irish provinces, although it took me around two decades or more to finish that series of wars.

In fact, looking back on those wars, it was actually a good learning experience even though it was an absolute pain to finish. Figured out how to use military, as well as to be wary of mercs.

EDIT: Now that I think about it, I want to say the HRE also intervened at some point during that game as well, and put down my first attempt at forming a duchy in southern Ireland. The English invasion came after I rebounded from being a single province count and started to form duchies again.

So yeah, I just had a very unlucky first game :lol:
 
All proper Catholics receive a free CB to declare war on you if you are excommunicated, and that can cause serious problems. In my recent games (granted, only 3), England has had serious problems keeping itself intact, as has France. With the addition of republics, I see more trading republics taking over Ireland and parts of Spain, and now even Scandinavia post-Mongol invasion.



I started my current game under a scenario where the Duchess of Tuscany marries my heir to the Duchy of Apulia (I think that's where I started), and then I went on to form the Kingdoms of Sicily and Italy. The Byzantines switched to a heretical faith (I think they are Monophysite or something like that) within the first 50 years and have remained there.
 
If it's excommunication then that makes much more sense. The Catholic and Orthodox AI is pretty eager to jump on excommunicated ruelrs.
 
Ireland is indeed known as the beginner island. especially dublin (cause you will inherit leinster). So its excelent to learn the ropes. You can become king of ireland with your first ruler (or second, if your claims take a bit longer)
Yeah, Dublin seemed most likely as it already has enough counties (1/2) to create Duchy of Meath, is on track to inherit Leinster which gives enough counties (1/2) for Duchy of Leinster, fabricating a core on Breifne is enough (1/2) to usurp Duchy of Munster then if you act on all those De jure' Duchies you just need one more county to make the kingdom of Ireland.

Two fabrication to a kingdom seems good.


Hey guys, how does one make an adequate monetary supply?
It probably was terrible luck, I want to say it involved my leader being excommunicated (:lol:), and either England declaring war directly or being called into war by someone who already DOWed me, I don't remember.

But yeah, because of me, England didn't get any Irish provinces, although it took me around two decades or more to finish that series of wars.

In fact, looking back on those wars, it was actually a good learning experience even though it was an absolute pain to finish. Figured out how to use military, as well as to be wary of mercs.

EDIT: Now that I think about it, I want to say the HRE also intervened at some point during that game as well, and put down my first attempt at forming a duchy in southern Ireland. The English invasion came after I rebounded from being a single province count and started to form duchies again.

So yeah, I just had a very unlucky first game :lol:

The price of excommunication should be being buggered with a sword.





It's 1077 and there already four heretic provinces in Britannia (Cathar in Katanes; Waldensian in Lancaster and Dublin, Fraticellis inDesmond), is this bad luck or what?
 
Hey guys, how does one make an adequate monetary supply?

Improve the money producing buildings in your hold. Click on the province, then the portrait for your holding to bring up a list.
 
Hey guys, how does one make an adequate monetary supply?

Build money-making buildings. Lots of 'em. As many as you can. Keep spamming as many as you can afford.

And also raise taxes. But make sure you keep your vassals happy - it's easier to do so if you have a high diplomacy stat.
 
Improve the money producing buildings in your hold. Click on the province, then the portrait for your holding to bring up a list.
I know, but how am I suppose to support many while I need more troops?
Build money-making buildings. Lots of 'em. As many as you can. Keep spamming as many as you can afford.

And also raise taxes. But make sure you keep your vassals happy - it's easier to do so if you have a high diplomacy stat.


Okay, what is the proper ratio of money to troop improvements?
 
Okay, what is the proper ratio of money to troop improvements?

Money improvements are like sticking your money in a long-term investment. They won't pay off for 50-100 years, but if you aren't going to be wanting the money before then anyways it's a reasonable move. So... sometimes you get things like Castle Villages, if you happen to be fairly flush with cash and short on nearby victims to beat up on with mercenaries.

Troop improvements are like spending your money impulse buying things. They don't actually give very many troops at all for their cost (mercenaries are far more cost efficient). Only get them if you have built every possible economic improvement (including filling out all holding slots), don't need or want any more mercenaries, and just feel like spending some of the cash you're raking in.

The easiest way to boost your income in CK2 is to have a decent tax on your vassals (either Mayor/Bishop vassals, or a Feudal tax), and expand your realm adding more vassals. The first law I change in every game of CK2 is to boost my city tax to maximum; once I've got a decent number of vassals, I tend to kick feudal tax up to 10-20%.
 
The first law I change in every game of CK2 is to boost my city tax to maximum; once I've got a decent number of vassals, I tend to kick feudal tax up to 10-20%.

This. As long as you don't try to bleed your vassals dry, you shouldn't have a problem. And unlike vassals, you don't have to worry about mayors rebelling against you. In addition, if you have good traits, the negative relations can easily be offset.
 
This. As long as you don't try to bleed your vassals dry, you shouldn't have a problem. And unlike vassals, you don't have to worry about mayors rebelling against you. In addition, if you have good traits, the negative relations can easily be offset.

And you can always panic and set the taxes lower, then bring them back up five years later after everything's cooled down. Five years of no feudal vassal tax isn't too realm-threatening.
 
Money improvements are like sticking your money in a long-term investment. They won't pay off for 50-100 years, but if you aren't going to be wanting the money before then anyways it's a reasonable move. So... sometimes you get things like Castle Villages, if you happen to be fairly flush with cash and short on nearby victims to beat up on with mercenaries.

Troop improvements are like spending your money impulse buying things. They don't actually give very many troops at all for their cost (mercenaries are far more cost efficient). Only get them if you have built every possible economic improvement (including filling out all holding slots), don't need or want any more mercenaries, and just feel like spending some of the cash you're raking in.

The easiest way to boost your income in CK2 is to have a decent tax on your vassals (either Mayor/Bishop vassals, or a Feudal tax), and expand your realm adding more vassals. The first law I change in every game of CK2 is to boost my city tax to maximum; once I've got a decent number of vassals, I tend to kick feudal tax up to 10-20%.

I've seen math on the payouts for the money buildings--second level money buildings payoff the quickest. Hence you should build all your provinces up to level 2 before you start level 3.
 
Am I a bad person if I am proud that my monarch has had three dozen people assassinated most of whom were mere children?


I was busy fighting Genoa and being frustrated at the cost of the war and then I realized the extreme number of troops is from them owning a quarter of Iberia !!!

I looked to the North and notice Norway with England, Norway, Sweden and Finland under ownership, luckily the Swedes are rebelling and the Finns already did, but still...
 
Am I a bad person if I am proud that my monarch has had three dozen people assassinated most of whom were mere children?


I was busy fighting Genoa and being frustrated at the cost of the war and then I realized the extreme number of troops is from them owning a quarter of Iberia !!!

I looked to the North and notice Norway with England, Norway, Sweden and Finland under ownership, luckily the Swedes are rebelling and the Finns already did, but still...

I've seen Norway blob out like that a few times, but they tend to fall apart soon afterwards - different-culture lords, long distances, lack of de jure vassal strength, and relatively poor counties to work with make them a lot less stable than most other potential lucky rulers. Plus they're almost guaranteed to get into squabbles with the HRE sooner or later, which quickly results in their losing all their troops even when they're a super-Norway.
 
I've seen Norway blob out like that a few times, but they tend to fall apart soon afterwards - different-culture lords, long distances, lack of de jure vassal strength, and relatively poor counties to work with make them a lot less stable than most other potential lucky rulers. Plus they're almost guaranteed to get into squabbles with the HRE sooner or later, which quickly results in their losing all their troops even when they're a super-Norway.

I was seriously worried that they'd cobble together the money and piety to buy another kingdom title and then to empire.
 
I was seriously worried that they'd cobble together the money and piety to buy another kingdom title and then to empire.

I'm not going to say it can't happen, because if you play this game long enough you'll see just about everything sooner or later. But I haven't seen that happen yet, and I have seen a super-Norway briefly exist several times.

Unless it was patched with 1.092, the AIs don't actually create additional kingdom titles, even for purposes of then creating an Empire - so the only way they get to Empire status on their own is if they actually inherit or Invade enough other Kingdoms to get the necessary number of titles.
 
So he is. :)
 
I'm not going to say it can't happen, because if you play this game long enough you'll see just about everything sooner or later. But I haven't seen that happen yet, and I have seen a super-Norway briefly exist several times.

Unless it was patched with 1.092, the AIs don't actually create additional kingdom titles, even for purposes of then creating an Empire - so the only way they get to Empire status on their own is if they actually inherit or Invade enough other Kingdoms to get the necessary number of titles.

I have seen them form kingdoms (Lotharingia and Bohemia), but I don't think I've seen them create an additional kingdom title mostly because most don't meet the right conditions.
 
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