Turn 0 -- 1725 AD
Everything looks good, I hit Enter
Turn 1 -- 1730 AD
AM: Longbow > Crossbow
Calcutta: Monastery > Knight
Karachi: Grocer > Market
Mansa Musa has beaten us to the Eastern island:
Dropped research to 80%, Constitution still due in 1, and now we're running a surplus.
Turn 2 -- 1735 AD
Liz wants us to donate Printing Press. I send her a copy of a newspaper with the headline "England Can Only Make One Copy At a Time"
Constitution comes in. I print multiple copies and send them to Liz.
I start Replaceable Parts, because I want more milling power (plus it's time for lumbermills).
You say you want a revolution?
Lahore Longbow > Walls
Science back to 90%, only -8 a turn, RP in 4. *sigh* ... remember when RP gave Artillery? MEMORIES LIGHT THE CORNERS OF MY EYES ...
Turn 3 -- 1740 AD
Liz presents an interesting proposition: Gunpowder for Nationalism. I make it more interesting by offering Printing Press for Gunpowder (Nationalism is worth more, obviously). I do this for two reasons: saves us researching Gunpowder ourselves, and if Elizabeth has Gunpowder, we probably should as well.
AM: Cross > Musket
Lahore: Walls > Castle
Turn 4 -- 1745 AD
Bombay: University > Grocer
Don't think we should settle here:
Turn 5 -- 1750 AD
AM: Musket > Musket
Jaipur: Library > Temple
Science back to 80% for a turn
Turn 6 -- 1755 AD
Elizabeth wishes to embrace pork. I tell her Isabella wouldn't be happy with her.
Lahore: Castle > Hermitage, I like this city better for culture than Madras.
Replaceable Parts are in, start Military Tradition, due in 5 at 80 or 90, so I stay at 80%
Lumbermills for everybody!
Turn 7 -- 1760 AD
AM: Musket > Musket
Calcutta: Knight > Musket
I decide to switch Madras to Musket as well from wealth since we're running a surplus.
Turn 8 -- 1765 AD
Delhi: Finishes OXford University, renames it Delhi University. Starts Walls
Elizabeth goes liberal and embraces Free Market and Free Religion.
Turn 9 -- 1770 AD
AM: Musket > Musket
Jaipur: Temple > Barracks
A great artist is born in Delhi ... I put him to sleep for now.
Turn 10 -- 1775 AD
Delhi: Walls > Buddhist Stupa
Bangalore: University > Aqueduct
Karachi: Market > Walls
Ok, well, we're about at the point of a typical SG where we declare war and conquer our inferior neighbors ... but we can't. But that's ok.
Keep building lumbermills, keep an eye on the research/money, and keep building/distributing troops (I've been sending the muskets from the northern cities to the other cities).
Here's the save:
View attachment 110794
ROSTER:
ChrTh -- Just Finished
mjj55409 -- UP
Dreylin -- Out until 1/15
Ucel -- I think he's out until 1/9
chriseay -- On Deck
scowler