ruff_hi
Live 4ever! Or die trying
Another 5 turns down ...
The best news is that we now have a foot hold on the other continent.
edit: you will notice that we cannot actually attach Japan due to the French culture :hmmn:
The eagle eyed in the crowd will notice that we are not at war with France anymore. We settled that issue in the first round - I asked him what the price of peace was and he offered me the following (does this count as 'trading' - if so, sorry) ...
We managed to transport some troops (thx to the previous player) over and captured Izumo fairly easily. I think we only a suicide cannon and a Grenadier. The issue is that Tommy now has infantry and Artillery. This war will be up hill and into the wind. Here is the situation before the start of battle ...
The other problem is that our ships are SSSSLLLLOOOWWWW. Check this out ...
We can get along at 4 tiles per round and Tommy can run us down with destroyers at 9 tiles per turn. I tried to sneak some ships past him, but he caught me (twice).
Finally, I am not even going to mention our finances ... oops, just did. Also, sorry if I selected a two tech research path - I had some code errors in my python tech selector and it wasn't showing up on the screen.
Turn 375 (1965 AD)
Galleon promoted: Combat I
Galleon promoted: Combat I
Frigate promoted: Combat I
Ruff_Hi: Peace with Nappy (is that trading?)
Zion finishes: Rifleman
Karakorum finishes: Grenadier
Beijing grows: 9
Ning-hsia finishes: Cavalry
Teotihuacan grows: 12
Frigate loses to: Japanese Destroyer (24.00/30)
Turn 376 (1966 AD)
Zion begins: Cannon
Karakorum begins: Grenadier
Ning-hsia begins: Cavalry
Galleon promoted: Combat I
Zion grows: 15
Shanghai finishes: Cavalry
Beijing finishes: Galleon
Mycenae finishes: Galleon
Teotihuacan finishes: Cannon
Shimonoseki finishes: Courthouse
Old Sarai finishes: Lighthouse
Turn 377 (1967 AD)
Shanghai begins: Cannon
Beijing begins: Cannon
Mycenae begins: Galleon
Teotihuacan begins: Cannon
Shimonoseki begins: Galleon
Old Sarai begins: Galleon
Grenadier promoted: Pinch
Grenadier promoted: Combat II
Cadarewyn Larywin (Galleon) promoted: Combat I
Galleon promoted: Combat I
Grenadier promoted: Combat II
Grenadier promoted: Pinch
Grenadier promoted: Medic I
Grenadier promoted: Pinch
Grenadier promoted: Combat II
Grenadier promoted: Combat II
Grenadier promoted: Pinch
Tech learned: Scientific Method
Beshbalik finishes: Rifleman
Berlin grows: 16
Berlin finishes: Cavalry
Ning-hsia finishes: Cavalry
Mycenae grows: 10
Alemanni grows: 6
Alemanni finishes: Forge
Galleon loses to: Japanese Destroyer (25.50/30)
Grenadier defeats (12.00/12): Japanese Catapult
Grenadier defeats (12.00/12): Japanese Catapult
Turn 378 (1968 AD)
Research begun: Steam Power
Research begun: Railroad
Research begun: Steam Power
Research begun: Railroad
Research begun: Biology
Research begun: Democracy
Research begun: Steam Power
Research begun: Railroad
no - this is not indecision about the research path - this is because I wasn't getting any screen response from my selections - python error in my mod pack.
Beshbalik begins: Galleon
Berlin begins: Cavalry
Ning-hsia begins: Cavalry
Alemanni begins: Grenadier
Astiamar Drewin (Galleon) promoted: Combat I
Cannon promoted: City Raider I
Cannon promoted: City Raider II
Cannon promoted: City Raider I
Cannon promoted: City Raider II
Cannon loses to: Japanese Infantry (14.40/20)
Cannon defeats (5.52/12): Japanese Infantry
Grenadier loses to: Japanese SAM Infantry (9.72/18)
Grenadier defeats (5.88/12): Japanese Longbowman
Grenadier defeats (1.44/12): Japanese SAM Infantry
Islam has spread: Izumo
Buddhism has spread: Izumo
Captured Izumo (Tokugawa)
Grenadier defeats (10.20/12): Barbarian Rifleman
Captured Chinook (Barbarian)
Razed Chinook
Chinook lost
Zion finishes: Cannon
Beshbalik grows: 9
Tenochtitlan finishes: Rifleman
Golden Age ends
Grenadier loses to: Japanese Artillery (11.88/18)
Frigate loses to: Japanese Destroyer (21.60/30)
Frigate loses to: Japanese Frigate (0.80/8)
Cannon loses to: Japanese Infantry (20.00/20)
Turn 379 (1969 AD)
Zion begins: Rifleman
Tenochtitlan begins: Rifleman
Cannon promoted: Combat I
Ruff_Hi: sneak away from Beijing didn't work
Shanghai finishes: Cannon
Vandal finishes: Cannon
Turfan finishes: Cavalry
Ning-hsia finishes: Cavalry
Mycenae finishes: Galleon
Teotihuacan finishes: Cannon
Shimonoseki grows: 7
Toulouse's borders expand
Judaism has spread: Old Sarai
Turn 380 (1970 AD)
Shanghai begins: Cavalry
Vandal begins: Cavalry
Turfan begins: Cavalry
Ning-hsia begins: Cavalry
Mycenae begins: Galleon
Teotihuacan begins: Cannon
The best news is that we now have a foot hold on the other continent.

edit: you will notice that we cannot actually attach Japan due to the French culture :hmmn:
The eagle eyed in the crowd will notice that we are not at war with France anymore. We settled that issue in the first round - I asked him what the price of peace was and he offered me the following (does this count as 'trading' - if so, sorry) ...

We managed to transport some troops (thx to the previous player) over and captured Izumo fairly easily. I think we only a suicide cannon and a Grenadier. The issue is that Tommy now has infantry and Artillery. This war will be up hill and into the wind. Here is the situation before the start of battle ...

The other problem is that our ships are SSSSLLLLOOOWWWW. Check this out ...

We can get along at 4 tiles per round and Tommy can run us down with destroyers at 9 tiles per turn. I tried to sneak some ships past him, but he caught me (twice).
Finally, I am not even going to mention our finances ... oops, just did. Also, sorry if I selected a two tech research path - I had some code errors in my python tech selector and it wasn't showing up on the screen.
Spoiler turnlog :
Turn 375 (1965 AD)
Galleon promoted: Combat I
Galleon promoted: Combat I
Frigate promoted: Combat I
Ruff_Hi: Peace with Nappy (is that trading?)
Zion finishes: Rifleman
Karakorum finishes: Grenadier
Beijing grows: 9
Ning-hsia finishes: Cavalry
Teotihuacan grows: 12
Frigate loses to: Japanese Destroyer (24.00/30)
Turn 376 (1966 AD)
Zion begins: Cannon
Karakorum begins: Grenadier
Ning-hsia begins: Cavalry
Galleon promoted: Combat I
Zion grows: 15
Shanghai finishes: Cavalry
Beijing finishes: Galleon
Mycenae finishes: Galleon
Teotihuacan finishes: Cannon
Shimonoseki finishes: Courthouse
Old Sarai finishes: Lighthouse
Turn 377 (1967 AD)
Shanghai begins: Cannon
Beijing begins: Cannon
Mycenae begins: Galleon
Teotihuacan begins: Cannon
Shimonoseki begins: Galleon
Old Sarai begins: Galleon
Grenadier promoted: Pinch
Grenadier promoted: Combat II
Cadarewyn Larywin (Galleon) promoted: Combat I
Galleon promoted: Combat I
Grenadier promoted: Combat II
Grenadier promoted: Pinch
Grenadier promoted: Medic I
Grenadier promoted: Pinch
Grenadier promoted: Combat II
Grenadier promoted: Combat II
Grenadier promoted: Pinch
Tech learned: Scientific Method
Beshbalik finishes: Rifleman
Berlin grows: 16
Berlin finishes: Cavalry
Ning-hsia finishes: Cavalry
Mycenae grows: 10
Alemanni grows: 6
Alemanni finishes: Forge
Galleon loses to: Japanese Destroyer (25.50/30)
Grenadier defeats (12.00/12): Japanese Catapult
Grenadier defeats (12.00/12): Japanese Catapult
Turn 378 (1968 AD)
Research begun: Steam Power
Research begun: Railroad
Research begun: Steam Power
Research begun: Railroad
Research begun: Biology
Research begun: Democracy
Research begun: Steam Power
Research begun: Railroad
no - this is not indecision about the research path - this is because I wasn't getting any screen response from my selections - python error in my mod pack.
Beshbalik begins: Galleon
Berlin begins: Cavalry
Ning-hsia begins: Cavalry
Alemanni begins: Grenadier
Astiamar Drewin (Galleon) promoted: Combat I
Cannon promoted: City Raider I
Cannon promoted: City Raider II
Cannon promoted: City Raider I
Cannon promoted: City Raider II
Cannon loses to: Japanese Infantry (14.40/20)
Cannon defeats (5.52/12): Japanese Infantry
Grenadier loses to: Japanese SAM Infantry (9.72/18)
Grenadier defeats (5.88/12): Japanese Longbowman
Grenadier defeats (1.44/12): Japanese SAM Infantry
Islam has spread: Izumo
Buddhism has spread: Izumo
Captured Izumo (Tokugawa)
Grenadier defeats (10.20/12): Barbarian Rifleman
Captured Chinook (Barbarian)
Razed Chinook
Chinook lost
Zion finishes: Cannon
Beshbalik grows: 9
Tenochtitlan finishes: Rifleman
Golden Age ends
Grenadier loses to: Japanese Artillery (11.88/18)
Frigate loses to: Japanese Destroyer (21.60/30)
Frigate loses to: Japanese Frigate (0.80/8)
Cannon loses to: Japanese Infantry (20.00/20)
Turn 379 (1969 AD)
Zion begins: Rifleman
Tenochtitlan begins: Rifleman
Cannon promoted: Combat I
Ruff_Hi: sneak away from Beijing didn't work
Shanghai finishes: Cannon
Vandal finishes: Cannon
Turfan finishes: Cavalry
Ning-hsia finishes: Cavalry
Mycenae finishes: Galleon
Teotihuacan finishes: Cannon
Shimonoseki grows: 7
Toulouse's borders expand
Judaism has spread: Old Sarai
Turn 380 (1970 AD)
Shanghai begins: Cavalry
Vandal begins: Cavalry
Turfan begins: Cavalry
Ning-hsia begins: Cavalry
Mycenae begins: Galleon
Teotihuacan begins: Cannon