CTR1 -- Jump Without Looking (the Deity Virgin Sacrifice)

Originally posted by Wanderer
so now we have :

Peace India - try for size 1 city in the north.
MPP persia. India won't attack, so we won't have to war.
Mobilize
Reduce Sci - max
change prod to settlers in large, big food cities
review cities, and take adv of reduced WW. Turn sci/ent to tax where possible and necessary (cash from tax < population needed)


No! Wrong order.
Mobilise first. Then peace.

Peace then mobilise would be :suicide:
 
BTW, just to fuel the arguement, Persia has Mech inf, a tech lead, a superior military, a foothold on our continent and excess units swanning around from their war with India.

I know what I'd do if I were them......
 
Wow guys, I go out for dinner and look what happens. :eek:
:goodjob: on the discussion. What do I have to add...?

Mobilisation tricky but GO (more so in the light of a possible threat by Persia).

I thought about trying to take an Indian city then peace with another city thrown in. The big disadvantage is that the gifted city will be empty, undefended so a big bait for Persia, who will more than likely attack... :(
So don't accept a city for peace.

Bar that: another GO for it Wanderer.
 
ummmm ...
earp (from mobilization faq)
If we mobilize before India is destroyed, mobilization will end when India is destroyed or we sign a Peace Treaty.

mad
No! Wrong order.
Mobilise first. Then peace.

which way, guys ?


@mad - yeah - if we were persia no doubt! Thats why MPP asap would be good, and currently they would take one!
 
I don't think we should mobilize.

If we mobilize after peace with India, we will not be able to build temples until after we sign peace with England.

Edit If we mobilize before peace, the mobilization will not last long enough to have any affect.
 
From the Info Center
Mobilization: Another benefit of Nationalism is the ability to mobilize your civilization for war.
When a Civ is mobilized for war, all cities building a military unit produce one extra shield in every square that is already producing at least one.
However, a mobilized Civ may only build military units and military city improvements, and may not build peacetime improvements.
Mobilization can be changed from the domestic advisor screen.
You need to end all your wars to get out of mobilization. If you enabled it during peace time you will have to start a war to get out of it.

So it looks like we can mobilize either before or after India is whomped
 
ChrTh: It doesn't mean you can end a mobilization if you start a war. If you are at peace you need to start a war to be able to end it. If you catch my drift... :)

We can only end the mobilization if we are at peace with England. So that's either before or after the war with them but once it's started we can't end mobilization until peace is signed.
 
Originally posted by a space oddity
ChrTh: It doesn't mean you can end a mobilization if you start a war. If you are at peace you need to start a war to be able to end it. If you catch my drift... :)

We can only end the mobilization if we are at peace with England. So that's either before or after the war with them but once it's started we can't end mobilization until peace is signed.

I know, I was pointing out that you don't actually need to be at war to mobilize for war
 
OK, but I think the concern (at least with me) is that once you're in it you can only get out when there's peace. We will not always be in a position to dictate that. I'm with Earp in this. I want to be able to build Temples (we'll need them also in the soon-to-be-former English cities) to have a shot at domination.
 
I'm not going to mobilize - once we do, as mentioned, the only way OUT is to start a war, and then get peace. Since India are dead (they will be), I would have to wait to turn5, and I really think that everyone needs to see the whole game to make there further evaluate...

I will play out the remainder of my 1 turn, and then the save will be available for everyone to review and comment on.
 
@Wanderer:

You can mobilize now, before India is destroyed. Then we can de-mobilize any time we want (unless we go to war again)
 
Originally posted by ChrTh
You can mobilize now, before India is destroyed. Then we can de-mobilize any time we want (unless we go to war again)

ChrTh, are you sure? According to this FAQ,
Once mobilized for war, only a peace treaty or the elimination of your opponent will allow you to return your economy to a peace-time role. If you are at war with several civilizations, a peace treaty with any of them, or the destruction of any one of them, will cause you to revert to a peace-time economy, even if still at war with other powers.
It sounds to me like we will be automatically reverted to a peace-time economy when India is eliminated. Is this only true when you are fighting more than one opponent and not true for us? Will we be able to de-mobilize at our leisure?

This will of course not matter if India is destroyed before Wanderer has a chance to mobilize our economy.
 
@Earp

I'm going by what the Info Center says. Your FAQ is probably more correct.

EDIT: Although "You can mobilize for war at any time (even during peace), but you need to enter a peace treaty or destroy an AI civ to end a war-time mobilization." It doesn't say that the mobilization automatically ends with peace, only that you can end it...

Of course, there is only one way to find out :groucho:
 
It is not going to hurt us to find out. I think Wanderer should try to mobilize before signing peace with India or before they India is destroyed. If we can de-mobilzie when we want to, great. If we automatically de-mobilize, we do not lose anything.
 
Mobilize
Peace with india - get 6 g, and New Lahore.
Mobilization turns off.
((As I suspected - we can turn on when we want to, for now we have the options of temples, hospitals etc necessary for culture grouwth and pop growth))
MPP with Persia.

WW is gone. Manage all cities back to happiness, lux to 0. We can get flight in 3, so I stay there - it is cheaper to lose say 500 G than try and have to steal 3 or 4 tech's, imho.

Some cities set to settler,s temples and hospitals, away from courthouses, libraries and barracks. We need culture and pop growth infrastructure , not happiness and etc.

End turn 4

IBT : Persia conquer India (( so mobilization would have gone off anyway)).
Intersting - Flight drop from 3 to 2 when India die.

Turn 5 (1375 ad)

Some units loaded into galleons, and sent south.
Transport arrives, dumps 4 tanks, picks up settler.

Several tanks etc built.

We have 1 settler near Bengal - I think we should move him SW2, and build there. The other settler is on a ship - someone best place, near persian cities, to grab the open space - we should grab from nearest to the persian cities, outwards, so we make it more difficult for them to grab land.

Tanks up to 33, art at 25, inf at 69.

I have left sci at 2.8.0 - flight in 1, -70 gpt. After that, we can go to 9.1.0 and make 652 gpt.

good luck - I wonder if I will see this again ??

the save http://www.civfanatics.net/uploads5/ctr1-1375_AD.SAV
 
I've got it.

Here is some data from MapStat for 1350 AD
Total tiles: 2439
Tiles req’d for domination: 1627 (66.7%)
Japan: 885 acquired tiles (36.3%) - 742 to limit (30.4%)
India: 221 acquired tiles (9%)
Persia: 586 acquired tiles (24%)
England: 555 acquired tiles (23%)
Unclaimed: 192 acquired tiles (8%)

Total pop: 1334
Pop req’d for domination: 890 (66.7%)
Japan: 460 acquired pop (34.5%) - 430 to limit (32.2%)
India: 81 acquired pop (6%)
Persia: 482 acquired pop (36%)
England: 311 acquired pop (23%)

Here is some data from MapStat for 1375 AD
Tiles req’d for domination: 1627 (66.7%)
Japan: 931 acquired tiles (38.2%) - 696 to limit (28.5%)
Persia: 628 acquired tiles (26%)
England: 562 acquired tiles (23%)
Unclaimed: 318 acquired tiles (13%)

Total pop: 1355
Pop req’d for domination: 904 (66.7%)
Japan: 521 acquired pop (38.5%) - 383 to limit (23.3%)
Persia: 510 acquired pop (38%)
England: 324 acquired pop (24%)
 
Well done Wanderer! :goodjob:
I see that the big transfer of troops down south is already started :).

@Earp: We've done well in pop in the past 5 turns. Go ahead and build those Temples. ;) The massive amount of workers should be able to keep our pop number growing. At some point we can just join them. England and about half of the unclaimed lands should be enough. :)
 
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