I have an ethical question for you guys, here's what happened in the first 2 1/2 turns:
goals:
Spy and steal Radio from in England
Spy in Persia
Start the war to end all wars.
pre-turn:
We can't afford any stealing at all and only one spy, thanks for the advice, Mad!

I decide to try to plant a spy in England first thing and... we succeed we have a spy in England.
They have 1 tank

and 44 Mech Infs

, 52 Infs and 12 cavs. 15 bombers and 2 carriers. England has not started spaceship parts yet...
I can't move the ships yet to fetch the Army, so... press enter
IT:
Lizzy wants an ROP, I tell her no... but trade TM for TM, she thinks it's a gracious offer.
Grand River worker -> walls
Osaka Tank -> Tank
Jaipur worker -> Lib
St. Louis Tank -> Tank
Indus worker -> rax
Ganges worker -> lib
Pune worker -> rax
New Dehli worker -> rax
Dark chocolate tank -> tank
baltimore market -> tank
edo factory -> tank
satsuma tank -> tank
Cincinnati worker -> tank
1430AD - turn 1:
Plant a spy in Persia at first try again

, we don't want him mad at us. On to the spaceship frame and ... Persia is *not* building parts yet, phew.
Hurry Aqueduct in Nagasaki.
We're too poor to steal anything, so I "demand" Radio from Lizzy, who has the guts to be polite...!
She thinks it's extortion

and she doen't give in, she's now cautious.
IT:
Paris worker -> rax
Seattle tank -> Tank
Kolhapur worker -> rax
Sirp-orange Tank -> Tank
Nagasaki Aqueduct -> Tank
Bengal riots, gets a taxman.
Nagoya worker -> rax
Suo worker -> lib
1435AD - turn 2:
England now has 48 Mech Infs so Mad's right they are getting too strong, but I want the army down south and it just can't reach. There's a battleship patrolling so I can't declare yet...
I tell her to remove the annoying ship, she says she will. She's still cautious. If I don't hurry too many things we can try to steal Radio. Check Persia, still Polite.
Workers are irrigating like mad.
IT:
Lizzy moves her battleship away, getting scared girl...?
Kyoto Tank -> Tank
New York Hospital -> Tank
Madras worker -> rax
calcutta worker -> court
San Fran Tank -> Tank
Karachi worker -> rax
Miami Tank -> Tank
Dark chocolate tank -> tank
New Orleans Factory -> Tank
Denver Hospital -> Tank
Mamphis Tank -> Tank
New Karachi Harbor -> Arty
1440AD - turn 3:
Check F10, Persia started 3 SSS parts. It goes down guys, hold on. The Army arrived to protect our arties.
England has 50 Mech Infs and 2 Tanks. I try to steal Radio, at the lowest cost/chance and fail she catches us and is now Annoyed.
Aaaarggghhh, the game crashes on me, that's a first.

Rather new comp, lots of memory, super fast chip etc. and it still complains about a "drawbuffer failure". Thank god for autosaves....
I'll try and do the things I did in the same sequence.
Errrm, I must have done something different, because this time our stealing attempt succeeds, I don't know whether I should be pleased or not

, but there you have it we can buld bombers now.
Should I switch to producing bombers or should we play on as though we did *not* succeed?