It's really just too much trouble for too little gain.
Agreed. Or you can simply add a lesser flood plain feature that gives only +2 food and less unhealthiness. Settled?
It's really just too much trouble for too little gain.
That could be useful for India.
Revisited the Polish and you're right. I don't think it's a problem that UU and UB are not essential to the UHV, but the goals themselves were too hard (or broken).Polish should really get some buff:
1. Crammed starting location: no luxury at all, you have to research drama or mass warriors to grow to 12.
2. Too few starting army: HRE is usually strong, and you have to conquer at least 2 cities like Kiev and Novgorod, if there's no merc, you have to stop after that.
3. UB is irrelevant: +10% gold is nice but useless in case of our UHV.
4. UU comes too late: if you go for UHV, you can't have them until 1600s. Military tradition? Way too late.
5. UHV#1: the time is too tight. Although I can make it.
6. UHV #2: you have to bulb astronomy by liberalism, but in this game of mine French got astronomy in 1540. I was 5 turns to go and had no optics yet. After I fail, I repeatedly got fail message every a few turns.
7. UHV #3: broken. All Christian cathedral should count, so I built 1 of each (I founded Protestantism by buying PP from Korean), and F8 screen showed that I completed, but it didn't trigger.
Yeah.
Revisited the Polish and you're right. I don't think it's a problem that UU and UB are not essential to the UHV, but the goals themselves were too hard (or broken).
First goal: I made Poland start with two Crossbowmen and one Heavy Swordsman now, this should suffice to capture Kiev in time. I've also given them a third worker so they can actually build enough farms in time. Also delayed the deadline to 1400 (with these changes I made it in 1380).
Second goal: it's been basically impossible. You can't on one hand buff the colonizers so they discover it early and on the other hand require Poland to beat them to it and Liberalism. It's not as if you had time getting your commerce up while working towards the first goal anyway, and there's always the threat of war to distract you (it's advisable to be nice to Russia). So it's again only Liberalism which should be hard enough in my opinion.
Third goal: was bugged, should be fixed with the upcoming commit.
Maybe you could simply allow Farms on Floodplains without Biology? It would beIt's really just too much trouble for too little gain.
The only potentially unbalancing factor is India with its UP. For that, just delete a few Floodplains.
Happiness for Sejmik is a good idea, +1 certainly won't hurt.
Can't comment on the cathedral goal, because since the changes I haven't played that far. I like that it makes you conquer a fourth city from someone and become embroiled in the Reformation somewhat. Let's see how it plays out.
Playing another game now to polish the Polish![]()
(3) Not very unbalancing afaik, since Floodplains cities are limited by Health anyway. The only potentially unbalancing factor is India with its UP. For that, just delete a few Floodplains.
Unbalancing? The extra seven food India will get isn't really going to win them the game, considering floodplains cities have another limit: happiness. There is no way they'll get their city to size 20 in the Medieval era.
How do you do that with the starting units? I couldn't get any mercenaries.Why capture 4th city later? Should do that from start. I can usually capture 1 city from Russia, Novgorod or Sankt-Peterburg. Then target Byz next, no matter they live, collapse or replaced by Turkey.
How do you do that with the starting units? I couldn't get any mercenaries.
IIRC Work Boats count towards this goal. So be sure to pillage every Fishing Boat in sight, as AI will continuously build Work Boats to replenish them.sinking 50 is difficult
I'm of the opinion that England shouldI also have a lot of trouble with stability. I can make the every continent UHV, by waiting until the last minute to settle the final cities