Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Leoreth, Sep 20, 2011.
Yes, thankyou that was what I meant to refer to.
City populations are weighted. The standard weighting is 1 for non-core cities and 4 for core cities. Ahistorical cities receive +2 to their weighting so their population counts triple.
Which means the same core population can support a lot more historical cities before penalties apply than ahistorical cities.
I don't know if is just with me..but my game crash when i select later starts..
SVN 593 is essentially unplayable.
What the last version playable?
Not actually sure, the last several iterations have been very buggy. I stopped playing the mod a few weeks ago and am waiting until Leoreth can look at the issues.
You could try playing 588, 575 or 565. I know that there were some builds which were more stable than what we have now, but I haven't tried going back yet myself, so I'm not exactly sure which one would be the best.
I'm just playing on 1.11, awaiting a more stable version.
when the next comit
Sorry I can't read this thing.
Let's try google word:
quand le prochain comit lorenth
And back to english:
when the next committee lorenth
Much clearer now. No idea who this lorenth fellow is though.
593 is perfectly playable with a work-around: If you get a Crash, load the game-turn before it and use alt-z to Change your civilization. This has in many cases been a way around the Crash for me - in Exchange for losing one turn as your actual civ. No idea why it works, though.
leonert where is nect comit game is bugy trid plaing romns bat it carshd
(I can't blame people for screwing up the language, though. English is hard for even native speakers.)
Can confirm that. Im having rather pleasant rome game in story section now.
English isn't hard
Correction: I don't find English hard, but I know far too many people who think it's a hard language, or show that they haven't completely mastered it. I remember when I was in high school (1 year ago ) people were reading books that I've seen 6th graders reading. Most of these people reach their peak at sixth grade and then just stagnate.
Granted I'm no master at the English language. I've probably made several grammar mistakes in this post.
So, I have a weird bug (that may be a problem with BUG in particular?). I've been playing normally in a Rome game, then suddenly between 824 and 828 the game becomes very laggy (with no lag problems at all before, and generally no lag problems on my computer typically even in the Modern Era), and the civilization ranking/contact/etc. on the right of the screen disappears. I have zero idea what's causing this, but it seems to happen when the turn changes.
Any ideas? I'm on revision 590, for what it's worth, which seems to be stable otherwise (played a China game from -3000 into the 1900s with no problems on the same revision).
There's many languages that's more difficult than English; like German, French, Arabic... mainly because of their masculine-feminine different, I think. However, probably European people can learn and understand English much easier than, say, Bantu or Arawak people because of the similar Romance/Latin (?) language root they share. English isn't hard if that's your "mother tongue" language because you grow up with that language.. if you ask Chinese citizen, they'll say that Chinese isn't hard too!
Let's respect differences and appreciate any efforts taken to learn this soon-to-be global language
English is easy..hard is breathe in jupiter...or kill Chuck Norris
The SVN 576 work fine...
Separate names with a comma.