You only know what feeling happy feels like if you sometimes feel unhappy
Synopsis: 5 cities (one of size 2, the others of size 1), 1 settler, 1 trireme, 1 horseman, 2 warriors, $38 and 6 techs. Tax 40% (3/2), sci 60% (21 turns). Not exactly impressive. Alliance with the Zulus, they are the only civ we have met.
875 BC (0): Hit Enter.
850 BC (1): Zulus discover polytheism. Request gift, we get nothing.
825 BC (2): Arrghh !! Polytheism from hut, would have preferred getting it from the Zulus and getting $$ or a settler from the hut.
800 BC (3): The glorious city of Xinjian founded. Warrior completed in Shanghai so now it doesn't need an Elvis.
775 BC (4): The Zulus do not want to exchange techs...
750 BC (5): ... and do not want to gift us anything either.
725 BC (6): The Greeks have nearly completed the colossus.
700 BC (7): Athens (Greek) builds Colossus. Russians start the lighthouse, Vikings the Pyramids. Beijing grows and revolts. The Zulus agree to share world maps but unfortunately their geograohic knowledge hasn't improved. Zulu horseman spotted south of Canton.
675 BC (8): The Spanish start Lighthouse. At last !!!!!!!!!!!!!!!!!!!!! we get $25 from the Zulus. Rush buy temple in Tsingtao.
650 BC (9): CoL discovered. Another $25 from the Zulus. We are rich. Rich, rich, rich !!!!!!!!!!!!!!
625 BC (10): The Zulus have nearly completed the Lighthouse, the Vikings abandon the Pyramids. $25 from the Zulus. We are swimming in cash
. Pop hut: Barbarians
So the Chinese leader decides to run away from everything and leave it to his successor to deal with this and the other countless problems
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Notes: Not unexpectedly, unhappiness is a big problem. I've been following my predecessor's example by allowing cities to go into disorder, fix it with an Elvis, maximize production once the city is happy again, this gives one round of 'high' production and then unhappiness again.
I've designated Tsingtao as our future production city. Once it finishes the warrior it should start a wonder that will later be switched to Mike if possible.
Important: Do not allow the AI civs to build all available wonders before starting a wonder somewhere - if that happens we are probably in big trouble because then we probably can't start 'Mike' until we actually get Monotheism.
If the barbs head south they must be dealt with. Shanghai might need to rush buy a horseman (or elephant if possible by disbanding some warriors).
We must try to get an alliance with more AI civs since the Zulus are usually very primitive - we aren't going to get many techs from them.
Our glorious empire: