TimTheEnchanter
I...am...an Enchanter!
Part I - Barbarians at the Gate
Master, MASTER! Come quickly!!!
One moment, young one. Come see this flower. Have you ever seen something so wondrous? So simple, yet so beautiful
But master, a messenger has just returned from our warrior party sent north from Shangahai. It is a disaster!
A disaster? Have the Sun and Moon fallen from the sky?
Of course not, but
Has the mighty sea dried up?
Well, no..
Then what is this disaster of which you speak? Disaster has not befallen this beautiful flower, although it may if you keep thundering around me that way.
The warrior party came across a small village in the wilderness north of Shanghai. When they entered the city they were ambushed!!! Five full teams of barbarians all on horseback. The Warrior Leader sent the messenger to warn Shanghai. Its defenses could not withstand an attack from five horseback teams like that!! The only other help we might have are some horsemen exploring west of Shangai
I see. Have our warriors been killed?
The messenger was sent before they were attacked, but they do not hold out much hope of survival.
I see. Tell me what is happening in Shangahai today
Shanghai has recently started work on a new settler team settlers who would get slaughtered by so many fighters on horseback! Should we have Shanghai quickly equip one of our new Elephant teams? Perhaps they could slow down the barbarians before
You seem have great fear of these barbarians who have yet to do harm to anyone. Have you met them?
Of course not, Master
Then perhaps we should meet them. Have our horse team head east to greet these new neighbors of ours. And instruct Shanghai to speed its work on those settlers so we can send them North.
Meet them? Settlers? To the North??? But Shanghai is threatened from the North!!
Shanghai is far less threatened than this delicate flower is threatened by the hot air you blow. Go do as I have instructed.
Yes, Master.
Opening Situation
5 barbarian horses surround Shanghai warrior North of Shanghai
Nearest Barb horse could attack Shanghai as soon as 3 turns.
Shanghai has 2 warriors keeping the peace and is currently building a settler.
Friendly horseman located 5 squares W of shanghai.
Xinjian may also be threatened by those barbs currently in disorder with production set to temple, no defense barbs at least 4 turns from there.
Gold at 51 Elephant could be rushed in Shanghai by disbanding settlers if necessary
Researching writing only a handful of beakers so far.
625bc (Turn 0)
- Tsingtaos next citizen would be elvis (at least until 2 garrison built), and the last shield is going to waste move worker to unmined wine for 1 less food, 1 more gold.
- Put Xinjiang and Nanking in disorder to maximize food and get to size 2 sooner
- Looks like well make 3 gold, - only enough to cover costs. 7b including disorder cities.
- Rush 4s to 10 in Shanghai for 8g
- Zulus have apparently already chatted this turn.
* * * * * *
Wise master, the news from Shanghai grows more dire!
And a lovely good evening to you, young one. Have you seen the beautiful sunset over the sea today? The colors are so brilliant, so striking.
Sir another messenger has reached Shanghai from the party in the north
So they were not all killed when the first messenger left? That is good news!
But sire, the barbarians did attack the warrior party. They were being wiped out! This messenger was able to escape to bring word as the last few fighters stood ground, but those that remained faced certain death.
It sounds as if the fight was nearly over. Did this messenger say where the barbarians were going? Were any moving toward Shanghai?
Well, no.
Then this is good news for Shanghai, not dire. Do you not agree?
Well, at least this gives us more time
Time for what, young one?
Time to prepare the Elephants in Shanghai!
Elephants? You want me to assemble stinking, hulking beasts in a great city like Shanghai? Such beasts would only detract from the beauty of such a great city, just as your histrionics detract from my enjoyment of this sunset. Now, go tell the people of Shanghai to work even harder on their new setters. We want to send those settlers north.
600 (Turn 1)
- Barbs kill warrior, shuffle around mostly heading West or North. Only 2 remain visible.
-Ulundi (Zulu) builds Lighthouse, Russians change to Pyramids, Spanish abandon, Vikings start pyramids- Oracle remains on our list of options.
- Xinjian, Nanking plug away in disorder
- Nearest barb would now need 4 turns to reach Shanghai.
- Move horsey toward Shanghai, just in case
- Zulus give 25g.
- Rush 7 shields for 16g in shanghai to 20
* * * * * *
Master, I bring more news from Shanghai. A badly wounded member of the warrior party stumbled into the city last night. He reported that he had barely escaped the attack. As he headed home, he saw the barbarians regrouping and heading toward Shanghai. He also noted that our own horse unit has camped near the lake West of Shanghai.
All five barbarian horse teams are headed toward Shanghai?
The warrior only spoke of one.
And where are the other four?
He said he saw one other team up near where the ambush took place. He did not see the others.
So, there is a survivor, when the last messenger told us all others faced certain death. There is only one team headed to Shanghai where once there was five. Are you sure they ride horses? Perhaps they ride chickens and wield blades of grass?
I am sorry, master
Do not be sorry, my young friend - be patient! What can you tell me of places other than Shanghai?
The temple has been built in Canton, but the citizens there are still unruly and must be constantly entertained. I instructed the workers to assemble a horse team to quash the rebellion
Alas I have much work ahead of me as you apparently do not learn these lessons easily. Perhaps they are unruly because they know you are sending goons on horses to beat them! Send that horse team to explore the land when it is complete.
575 (Turn 2)
- Barb horses 1 moves north, other toward Shanghai
- Zulus start Oracle
- Canton Temple, still not happy (2 reds) Needs 2 units, start horse
- Our horse moves over toward Shanghai positioned to attack if barb should come
- Zulus 25g again.
* * * * * *
Master, may I approach?
Come.
I bring good news from Shanghai! Our horsemen have defeated the barbarian horse team approaching Shanghai, and all reports indicate that the others have fled into the wilderness! Our ship has sailed across the lake to bring our horsemen home to Shanghai. A grand ceremony is being planned to bestow the status of Veteran upon the horse unit
So sad.
Sad? Should we not rejoice, for Shanghai has been saved?
But at what price? Lives and resources are lost. The lives of those young men can never be replaced. The world is a lesser place today. There must be a better way. If only we could have met with these horsemen, perhaps we could have swayed them to join us!
I see
What of the horse unit in Canton? Are they ready to explore yet?
No, master, the workers have just begun to equip them.
Speed them on their way. Pay the workers extra! Perhaps if we meet more peoples and understand the mysteries of the wilderness, we will not be forced to lose so many lives in the future.
550 (Turn 3)
- Only one barb still in view moves towards Shanghai, ending his turn...right next to our horsey
- Horsey kills barb horse. Vet status.
- 16g toward Horse in Canton to 10s
- Zulus 25g
- Shanghai ship moves to inland lake to pick up vet Horse next turn
To be continued...
Master, MASTER! Come quickly!!!
One moment, young one. Come see this flower. Have you ever seen something so wondrous? So simple, yet so beautiful
But master, a messenger has just returned from our warrior party sent north from Shangahai. It is a disaster!
A disaster? Have the Sun and Moon fallen from the sky?
Of course not, but
Has the mighty sea dried up?
Well, no..
Then what is this disaster of which you speak? Disaster has not befallen this beautiful flower, although it may if you keep thundering around me that way.
The warrior party came across a small village in the wilderness north of Shanghai. When they entered the city they were ambushed!!! Five full teams of barbarians all on horseback. The Warrior Leader sent the messenger to warn Shanghai. Its defenses could not withstand an attack from five horseback teams like that!! The only other help we might have are some horsemen exploring west of Shangai
I see. Have our warriors been killed?
The messenger was sent before they were attacked, but they do not hold out much hope of survival.
I see. Tell me what is happening in Shangahai today
Shanghai has recently started work on a new settler team settlers who would get slaughtered by so many fighters on horseback! Should we have Shanghai quickly equip one of our new Elephant teams? Perhaps they could slow down the barbarians before
You seem have great fear of these barbarians who have yet to do harm to anyone. Have you met them?
Of course not, Master
Then perhaps we should meet them. Have our horse team head east to greet these new neighbors of ours. And instruct Shanghai to speed its work on those settlers so we can send them North.
Meet them? Settlers? To the North??? But Shanghai is threatened from the North!!
Shanghai is far less threatened than this delicate flower is threatened by the hot air you blow. Go do as I have instructed.
Yes, Master.
Opening Situation
5 barbarian horses surround Shanghai warrior North of Shanghai
Nearest Barb horse could attack Shanghai as soon as 3 turns.
Shanghai has 2 warriors keeping the peace and is currently building a settler.
Friendly horseman located 5 squares W of shanghai.
Xinjian may also be threatened by those barbs currently in disorder with production set to temple, no defense barbs at least 4 turns from there.
Gold at 51 Elephant could be rushed in Shanghai by disbanding settlers if necessary
Researching writing only a handful of beakers so far.
625bc (Turn 0)
- Tsingtaos next citizen would be elvis (at least until 2 garrison built), and the last shield is going to waste move worker to unmined wine for 1 less food, 1 more gold.
- Put Xinjiang and Nanking in disorder to maximize food and get to size 2 sooner
- Looks like well make 3 gold, - only enough to cover costs. 7b including disorder cities.
- Rush 4s to 10 in Shanghai for 8g
- Zulus have apparently already chatted this turn.
* * * * * *
Wise master, the news from Shanghai grows more dire!
And a lovely good evening to you, young one. Have you seen the beautiful sunset over the sea today? The colors are so brilliant, so striking.
Sir another messenger has reached Shanghai from the party in the north
So they were not all killed when the first messenger left? That is good news!
But sire, the barbarians did attack the warrior party. They were being wiped out! This messenger was able to escape to bring word as the last few fighters stood ground, but those that remained faced certain death.
It sounds as if the fight was nearly over. Did this messenger say where the barbarians were going? Were any moving toward Shanghai?
Well, no.
Then this is good news for Shanghai, not dire. Do you not agree?
Well, at least this gives us more time
Time for what, young one?
Time to prepare the Elephants in Shanghai!
Elephants? You want me to assemble stinking, hulking beasts in a great city like Shanghai? Such beasts would only detract from the beauty of such a great city, just as your histrionics detract from my enjoyment of this sunset. Now, go tell the people of Shanghai to work even harder on their new setters. We want to send those settlers north.
600 (Turn 1)
- Barbs kill warrior, shuffle around mostly heading West or North. Only 2 remain visible.
-Ulundi (Zulu) builds Lighthouse, Russians change to Pyramids, Spanish abandon, Vikings start pyramids- Oracle remains on our list of options.
- Xinjian, Nanking plug away in disorder
- Nearest barb would now need 4 turns to reach Shanghai.
- Move horsey toward Shanghai, just in case
- Zulus give 25g.
- Rush 7 shields for 16g in shanghai to 20
* * * * * *
Master, I bring more news from Shanghai. A badly wounded member of the warrior party stumbled into the city last night. He reported that he had barely escaped the attack. As he headed home, he saw the barbarians regrouping and heading toward Shanghai. He also noted that our own horse unit has camped near the lake West of Shanghai.
All five barbarian horse teams are headed toward Shanghai?
The warrior only spoke of one.
And where are the other four?
He said he saw one other team up near where the ambush took place. He did not see the others.
So, there is a survivor, when the last messenger told us all others faced certain death. There is only one team headed to Shanghai where once there was five. Are you sure they ride horses? Perhaps they ride chickens and wield blades of grass?
I am sorry, master
Do not be sorry, my young friend - be patient! What can you tell me of places other than Shanghai?
The temple has been built in Canton, but the citizens there are still unruly and must be constantly entertained. I instructed the workers to assemble a horse team to quash the rebellion
Alas I have much work ahead of me as you apparently do not learn these lessons easily. Perhaps they are unruly because they know you are sending goons on horses to beat them! Send that horse team to explore the land when it is complete.
575 (Turn 2)
- Barb horses 1 moves north, other toward Shanghai
- Zulus start Oracle
- Canton Temple, still not happy (2 reds) Needs 2 units, start horse
- Our horse moves over toward Shanghai positioned to attack if barb should come
- Zulus 25g again.
* * * * * *
Master, may I approach?
Come.
I bring good news from Shanghai! Our horsemen have defeated the barbarian horse team approaching Shanghai, and all reports indicate that the others have fled into the wilderness! Our ship has sailed across the lake to bring our horsemen home to Shanghai. A grand ceremony is being planned to bestow the status of Veteran upon the horse unit
So sad.
Sad? Should we not rejoice, for Shanghai has been saved?
But at what price? Lives and resources are lost. The lives of those young men can never be replaced. The world is a lesser place today. There must be a better way. If only we could have met with these horsemen, perhaps we could have swayed them to join us!
I see
What of the horse unit in Canton? Are they ready to explore yet?
No, master, the workers have just begun to equip them.
Speed them on their way. Pay the workers extra! Perhaps if we meet more peoples and understand the mysteries of the wilderness, we will not be forced to lose so many lives in the future.
550 (Turn 3)
- Only one barb still in view moves towards Shanghai, ending his turn...right next to our horsey

- Horsey kills barb horse. Vet status.
- 16g toward Horse in Canton to 10s
- Zulus 25g
- Shanghai ship moves to inland lake to pick up vet Horse next turn
To be continued...