A couple cities get IPRB. The plan is to wait on mikes because it will save us quite a bit of gold and will cost the Ai some more shields into a wasted Wonder. The next Odeo year is 860 AD, so Mikes will be rushed just before that and a Republic will be set up.
BTW, Very nice round of turns, Tim.
Tax rate changed to 70.0.30 since, as far as I could tell, the 10% luxuries werent doing anything for us.
Vikings Develop Construction.
800 AD (1) Met with our allies. The Zulus felt they have given enough for now. The Vikings want to trade Construction, for, well, Trade. I agree since we may actually want to start some trade routes soon. Maps are also exchanged. City founded (Naples) in the NE region where it stands. The river seemed worthwhile for the trade and defense bonus it would provide. Hut found SE of Naples.
820 AD (2) Settlers and garrison troops are starting to move to form a front line of cities with the Zulus. Hut provides Theology.
Thats the first time I ever remember getting Theology from a hut. Some cities production changed from Settlers to Caravans in preparation for JS Bach.
Start Medicine.
840 AD (3) Issus founded on nearby island. It could be a possible somewhat secure site that can be used for the other continent delivery bonus. Temple started. Mikes is purchased. Revolt is triggered, Republic, here we come. IPRB done in many cities. All Temples that were under construction are rushed.
860 AD (4) Mikes is built and our Republic is formed. At 20% Luxuries, all the cities but Nanking and Hangchow would be content, so Luxuries are set to 30% where all the cities are stable with all citizens working. Tax is set to 70% and science is set to 0%. Our next priority is getting JS Bachs done. Just for the fun of it, I switch between Monarchy and Republic a couple times just to compare them. Yep, Republic is better with the luxuries than Monarchy with the martial law.
All Warriors serving as garrisons in cities are disbanded. Everything else is left for now.
880 AD (5) Hut found by exploring Elephant. Some IPRB of caravans done.
900 AD (6) The first of three cities to form the Zulu line is built. Hut provides Engineering (which it looks like we are the first to discover). Some more IPRB of Settlers and Caravans done. Oh, how I miss our Warrior slot.
Vikings start Marco Polo. A second city starts Marco for the Vikings.
920 AD (7) Shanghai build a Dye Caravan. Beijing builds a Gems Caravan. IPRB done. Another Hut found in the SE.
Vikings acquire Bridge Building from the Mongols. Peace Treaty signed between them.
940 AD (8) Tsingtao builds a Copper Caravan. Hut provides 50 gold. More IPRB done across the map. 25 gold given from the Zulus. Meet with the Vikings, they want to Trade for Bridge Building. They want either Engineering or Theology. Rejected. Ask for help, Bridge Building Given. I didnt want to give either tech to them because each had a Wonder with it. With two cities building Marco Polo, they could easily switch to it and not suffer any loss fro having two cities building the same Wonder. That wouldnt teach them anything, now would it?
Zulus develop Republic.
Vikings have nearly completed Marco Polo.
960 AD (9) Second city built for the Zulu line. 25 gold from the Zulus.
Vikings complete Marco Polo. Other city abandons it.
980 AD (10) Temple in Naples rushed to counter the unhappy person who just appeared. The third city of the Zulu line is ready to be built. Once this city is built, we should re-home the Warrior to it to alleviate the drain it is having on Hangchow. These cities will make an area of coverage that should be able to keep the Zulus from expanding into our terrain more. Plus. If we ever do fight them, Umtata will fit into the city layout fairly well. 25 gold from the Zulus. I noticed that the Vikings have dropped to Receptive, so I decided to not talk to them incase they are feeling the urge to start demanding things of us. A bit more IPRB done.
Perhaps we need to think about gifting some techs to our Allies? If so, give them to the Vikings first since they have the Great library. Otherwise, gifting them to the Zulus first will automatically give them to the Vikings anyway.
I have a couple diplomats being built to try and provide zone coverage for our cities. The main priority right now looks to be JS Bach and roads. We have 3 caravans ready for Bachs and 3 more that should be done soon. That will give us 300 of the 400 shields needed. I have been having Tsingtao build caravans by letting it build at 9 shields for two turns, IPRB up to 20, going another 2 turns at 9, then at 12 to finish it off. I was hoping that Beijing and Shanghai would build their second Caravans after we used the first two for Bachs, that way we would hopefully have some good cargos to try and deliver to the Vikings.
Here's our current unit stats:
And our current Demographics:
980AD.sav