1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Danrell's Civ5 Units Thread

Discussion in 'Civ5 - Unit Graphics' started by danrell, Jun 20, 2012.

  1. danrell

    danrell Chieftain

    Joined:
    Jan 5, 2007
    Messages:
    291
    Location:
    Hong Kong
    Updated the "Skeleton Template" 2012-8-22
     
  2. nokmirt

    nokmirt Emperor

    Joined:
    Feb 14, 2009
    Messages:
    5,087
    Location:
    Iowa USA
    Danrell is there a chance of a France ancient unit pack?
     
  3. danrell

    danrell Chieftain

    Joined:
    Jan 5, 2007
    Messages:
    291
    Location:
    Hong Kong
    Yes, also England, German, etc..., maybe need more time because I haven't enough time at this moment, thanks :)
     
  4. jjdragon

    jjdragon Chieftain

    Joined:
    Nov 7, 2009
    Messages:
    11
    I think the default ancient units are already based on generic european styles, and many industrial/modern units have beed created for european civs. Native american (Maya, Aztec, Inca) units would be needed more in my opinion. I'm not pressuring anyone though. More accurate units in any way is always better.
     
  5. firekirl

    firekirl Chieftain

    Joined:
    Jan 10, 2008
    Messages:
    11
    Danrell...

    Awesome units. The variation is so cool! The unit packs you've made so far, I'm very interested in adding one or two units from different packs into the G&K game. Do I need to download the whole unit pack for one unit, or can I just download the specific unit I want to add? A noob on here...thanks for the help.
     
  6. danrell

    danrell Chieftain

    Joined:
    Jan 5, 2007
    Messages:
    291
    Location:
    Hong Kong
    download the pack, you can get the units which you need
     
  7. nokmirt

    nokmirt Emperor

    Joined:
    Feb 14, 2009
    Messages:
    5,087
    Location:
    Iowa USA
    Take your time danrell, no rush. In the meantime I have plenty of units to keep me busy.
     
  8. Patum333

    Patum333 Chieftain

    Joined:
    Jan 25, 2012
    Messages:
    63
    Location:
    Bremen
    AMAZING work so far. Can't wait for Workers or Great General Skeleton Template.;)
    You are my hero.:please:
     
  9. Androrc the Orc

    Androrc the Orc Chieftain

    Joined:
    Apr 19, 2004
    Messages:
    1,620
    Location:
    Vienna, Austria
    A worker template would be legen... wait for it ...dary! :D
     
  10. scotchandcake

    scotchandcake Chieftain

    Joined:
    Jul 12, 2012
    Messages:
    38
  11. Petiscator

    Petiscator Chieftain

    Joined:
    Jul 7, 2012
    Messages:
    785
    Location:
    Brazil
    Sorry for my ignorance, I searched a while but couldn't understand some things... How can I add these units to the game? It seems like such an awesome work, but I can't try it out because I couldn't really understand how to put it in game. Can someone please explain it to me or send me a link about the subject? :(

    By the way, nice work, Danrell!
     
  12. nokmirt

    nokmirt Emperor

    Joined:
    Feb 14, 2009
    Messages:
    5,087
    Location:
    Iowa USA
    Start here my friend. http://forums.civfanatics.com/showthread.php?t=461429
     
  13. thecivinator58

    thecivinator58 Chieftain

    Joined:
    Jul 31, 2012
    Messages:
    243
    Location:
    USA
    danrell, is there any chance that you could make a full tree for Finland and Romania? Because it looks like those 2 will be the next added to Gedemon's mod.
    Edit: In any case, awesome units :goodjob:
     
  14. Bergerperson

    Bergerperson An actual Canadian

    Joined:
    Feb 12, 2012
    Messages:
    528
    Location:
    Canada
    I see you have a Modern Era list that doesn't have any units on there. Are you planning to do modern packs for different countries? If so, how are you going to differentiate the Destroyer from the Missile Cruiser in game? It seems like in this age, guided missile destroyers and guided missile cruisers have nearly the same design structure.
     
  15. A.Aquila

    A.Aquila Chieftain

    Joined:
    Jun 28, 2012
    Messages:
    15
    I think your contributions to the RED modpack are awesome.
     
  16. Mahandar

    Mahandar Chieftain

    Joined:
    Dec 2, 2012
    Messages:
    33
    Location:
    Arlington, TX.
    Hey Danrell are you planning any updates soon? I don't mean to be a n00b it's just there's still a few civs that need a de-vanilla treatment.(Mainly the ones from G&K)
     
  17. El Caballerion

    El Caballerion Chieftain

    Joined:
    Sep 4, 2010
    Messages:
    936
    Location:
    New York
    Awesome new Meso-American units Danrell. Any plans for the Iroquois or Polynesians? In their current form, they (and the African civs) are unplayable mainly for aesthetic reasons. I would love to see your take on these.
     
  18. tdwn

    tdwn Chieftain

    Joined:
    Jul 18, 2012
    Messages:
    26
    Is there a compilation of all the 22 ancient units in one pack? I'd like to use them all, but I don't want to have to download them all manually if there's a combo mod.
     
  19. Mahandar

    Mahandar Chieftain

    Joined:
    Dec 2, 2012
    Messages:
    33
    Location:
    Arlington, TX.
    Look up "R.E.D Modpack" by Gedemon. He's got all of these and some others from this sub forum included.
     
  20. bouncymischa

    bouncymischa Synthetic Genie

    Joined:
    Nov 28, 2012
    Messages:
    1,537
    Location:
    In a bottle
    Hmmmm... Danrell, I was hoping to use some of the models you made, but do I still need to download the Edited Animations and Effects and install it? The files I've got in my Civ V folders don't match up with the instructions you provided...

    Are they only compatible with vanilla Civ? I've got G+K...
     

Share This Page