D'Artagnan01: Low-level Training Day

D'Artagnan59

The Gascon
Joined
Mar 4, 2006
Messages
3,144
Location
New England
Emperor level:

Only under-Emperors players except one trainer, which MUST be Emperor or higher. (TGOM) You must have [c3c] version 1.22 to participate.

Maximum Players are eight. Twenty turns for AA and MiddleA. Ten for IA and ModernA.

Requirements:

All victories except Wonder.
Preserve Random Seed (no abusing) :scan:
Allow Culture Flips
SGLs

#1 Rule: THIS IS A DEMOCRACY! DO NOT MAKE MAJOR MOVES LIKE WAR, MAs, MPPs, PEACE, MAJOR EXPLOITS, WONDER-BUILDING/SWITCHING, OR MOBILIZATION WITHOUT CONSULTING THE TEAM AND TRAINER! IF YOU DO, YOU WILL BE TORMENTED :whipped: :spank:! TGOM HAS TO APPROVE!

You must vote for world settings and civilization. Everytime someone votes, you must repost the voting results.

Roster:

Trainer:
TGOM

Competitors:
D'Artagnan59
Tribute - Dropped Out
Conquerdude - MIA
CommandoBob
Bucephalus
Chuchui Husky - Dropped Out
AnsarTheKing - Lurking
Bahzell - Dropped Out
 
Votes and results:

Size:
Tiny-0
Small-0
Standard-1
Large-0
Huge-0
Random-0

Landform:
Pangaea-1
Continents-0
Archipelago-0

Barbs:
None-0
Sedentary-0
Roaming-0
Restless-0
Raging-1 (I'm brutal.)
Random-0

Climate:
Arid-0
Temperate-1
Wet-0

Temperature:
Cool-0
Temperate-1
Warm-0

Geology:
3,000,000,000-0
4,000,000,000-0
5,000,000,000-2

Civilizations-only ones with 1 vote will be displayed:
Celts-1

Woops, forgot that I want 5,000,000, not 4,000,000,000
 
lurker's comment: Why are you playing 10 turns for MA and AA but then 20 for IA and Modern? The IA and modern era's are where turns take the longest...
 
lurker's comment: Just as Tupac said, turns are longer later in the game. You should reverse it to 20 in Ancient Times/Middle Ages and 10 in Industrial Ages/Modern Times. Would join this game, but my conquests isn't working. EDIT: Sorry, didn't see Artagnan respond- He posted while I was posting.
 
It's always nice to see new faces.

I'll step up to the trainer's position. Just call me TGOM (The Grumpy Old Monk).

Votes and results:

Size:
Tiny-0
Small-0
Standard - 2
Large-0
Huge-0
Random-0

Landform:
Pangaea-1
Continents-1 (Makes for a better game - more stuff to do and learn)
Archipelago-0

Barbs:
None-0
Sedentary-0
Roaming-0
Restless-0
Raging- 2 (I'm brutal.(And so is TGOM))
Random-0

Climate:
Arid-0
Temperate-1
Wet- 1 (More rivers for more commerce.)

Temperature:
Cool-0
Temperate-2 (Limits the jungle some)
Warm-0

Geology:
3,000,000,000-0
4,000,000,000-0
5,000,000,000-2 (More rivers, maybe, for more commerce)

Civilizations-only ones with 1 vote will be displayed:
Celts-1
France - 1 (Late MA Unique Unit. Commercial for the money. Industrious for the worker speed. I think that's right :hmm:)

Unless you attract a horde of warmongers, I think the overall objective should be Alpha Centauri with a launch date better than 1265. As an interim benchmark I would like to see 20 towns by 1000BC.

This is not a cakewalk objective. There will be no help from the AI and no cheap multiplier buildings for research. My goal is for the team to learn priorities and intensive micromanagement.
 
Just a thought, but 20 turns for more that the first couple of sessions will be a lot for trainees to try to document. If the logs are not detailed, then some players will not get all the benefits.
 
lurker's comment: You guys are very fortunate to have The Grumpy Old Monk for a trainer. I've learned so much from him. :cool: I plan to lurk on this one closely.
 
I guess I could join. I'm Monarch/Emperor, is that all right?

Votes and results:

Size:
Tiny-0
Small-0
Standard - 3
Large-0
Huge-0
Random-0

Landform:
Pangaea-2
Continents-1 (Makes for a better game - more stuff to do and learn)
Archipelago-0

Barbs:
None-1
Sedentary-0
Roaming-0
Restless-0
Raging- 2 (I'm brutal.(And so is TGOM))
Random-0

Climate:
Arid-0
Temperate-2
Wet- 1 (More rivers for more commerce.)

Temperature:
Cool-0
Temperate-3 (Limits the jungle some)
Warm-0

Geology:
3,000,000,000-0
4,000,000,000-1 (production! And maybe Iron Works?)
5,000,000,000-2 (More rivers, maybe, for more commerce)

Civilizations-only ones with 1 vote will be displayed:
Celts-1
France - 1 (Late MA Unique Unit. Commercial for the money. Industrious for the worker speed. I think that's right )
Greece - 1 (Makes early wars less desired for the early GA. In the end, more money and more research for a peaceful game)

Well?
 
Always fine for you, conquerdude! Good luck on the Rising Sun II! I read the original and when the updates were complete, I couldn't wait for the next one!

You forgot to vote.
 
I will be away from home, but there's an Internet cafe there, hallelujah! Therefore, I can sit, drink a Doubleshot, and check every day and night. I will be talking to you from a Cafe until Sunday.
 
Goody. I'm in my first in a while SG!

However, a suggestion: Might we make the game level emperor. For not only would that improve those who join a bit but also allow us a chance to have difficulty. (We do have TGOM/Bede as a trainer, after all. And didn't he beat Sid for the first time in an SG?) Besides, with a 1265 launch date and 20 towns by 1000 BC [Turn 80???], we're going to need both a good start and fast researching AI. I wouldn't mind either stealing techs or selling them at extremely high prices to win.
 
I currently play Monarch, but I jumped from Chieftian to Monarch, skipping over Warlord and Regent. I have only finished one solo game at Monarch. This is not it.

I have also been part of two training SG's at Emperor. One has died at 1350 BC and the other has only two players left, at 1400 AD. That game gets played every other week or so.

I am in one current SG at Diety: >>Tupac03 - Aztecs in Space<<.

I survived SGOTM 9 and have signed up for SGOTM 10, both with Team Smurkz.

My copy of C3C is in the mail, for SGOTM 10.

I would rather learn at Monarch, since I've never played Regent.

A training game involves a lot of discussion, since the goal is the WHY and the HOW, not the WHAT and the WHERE. Which means this could last as long as SGOTM 9, which began in November 05 and is just now winding down in May 06. Or maybe even longer :eek:. I'll stick it out.

That is, if I'm acceptable. :confused:
 
Looks to me like the level of this game should move up a notch or two, given the players who are signing on. Though Regent has its own set of challenges as you get no research help from the AI, so watching where every penny goes becomes more important.

Mid to late game tech whoring at Emperor and above makes for a less interesting game if you are trying for an early launch.
 
May I join? I'm comfortable at 'Monarch' but tactically reliant on superior military prowess; I have much to learn in other areas especially early game decisions.
 
I will abstain from voting as I really have no preference personally. Just a gentle admonishment however, if the residents' management skills are not "up to scratch" Emperor will be painful to watch.
 
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