Deity Challenge 6 - Polynesia, Archipelago

Followed HoF rules - might have saved some turns if I had not. Attached some screenshots.

That beats my HoF rec. by 51 turns :crazyeye:

I played with Dido though. Got to try those English beasts once. By the way, i noticed you had 2 core cities only. Was that enough? I tended to aim for 3 in these types of games.

Did you manually pick opponents or was it random luck? :D
 
I don't know how you guys do it at Diety. Maybe it is Polynesia's open ocean going ability that opens the game up for you here.

I've tried numerous games as other civs, Dido, England etc and can't come close. One of the few games I got established, I hit Navigation about T130 and went to work on my closest neighbour. It was going ok but then Hawaith entered modern era at T167 :eek: so I quit.
 
I don't know how you guys do it at Diety. Maybe it is Polynesia's open ocean going ability that opens the game up for you here.

I've tried numerous games as other civs, Dido, England etc and can't come close. One of the few games I got established, I hit Navigation about T130 and went to work on my closest neighbour. It was going ok but then Hawaith entered modern era at T167 :eek: so I quit.

imo, England is much better than Dido as you are basically all-in at the navigation timing. You are not planning for tomorrow. ship of the line / frigate is (actually, should be) the most advanced unit you would make during this game.

T130 navigation is great. If you prepared 10+ galleass with enough irons and golds, you upgrade them at once and kill anyone. doesn't matter if someone enters modern era. Your range upgraded frigates will kill them anyway.
 
That beats my HoF rec. by 51 turns :crazyeye:

I played with Dido though. Got to try those English beasts once. By the way, i noticed you had 2 core cities only. Was that enough? I tended to aim for 3 in these types of games.

Did you manually pick opponents or was it random luck? :D

I picked some randomly (don't even remember who I chose - I probably avoided ottoman, poly, and Dido), just to make sure that polynesia won't be there. I actually tried this with Dido first (and our records are basically the same for that one - I submitted that one too) and got backstabbed by poly.

Also, he was my neighbor and took all the ruins... and his ocean-able trirme and galleass were pain in the ass. so this time, as HoF rule allows me to choose opponents, I avoided poly.

For # of cities, this one was really lucky as I could get double 6 irons (I realized that I settled 2nd city on top of 6 iron later). In this case, optimal city size is 2 I think. Better for happiness and culture control, as you need commerce 1 asap but you do not invest anything on culture except lucky culture CS quests. my 3rd (or 4th, if needed) city is only for 6 irons. Not expecting much from that city - maybe 2 or 3 units during the game.
 
glory7, im not sure what you mean by HoF rules. i know certain gpt exploits are banned but did you steal any AI workers or just bully CSs for early gold and steal one or two of their workers? i'm just curious what tactics you chose not to use to abide by HoF.
 
glory7, im not sure what you mean by HoF rules. i know certain gpt exploits are banned but did you steal any AI workers or just bully CSs for early gold and steal one or two of their workers? i'm just curious what tactics you chose not to use to abide by HoF.

You can suck all gold of an AI with gpt as long as you stay at war until you capture his capital.

''If you declare war to break a GPT for gold deal, you may not make peace until you capture the enemy capital or half of their cities.''

This make things pretty much easier for this type of map and goal.
 
okay. so even if they come to you with a nice peace deal you cant take it until you take some cities?

i have gotten a little more familiar with bullying CSs but i rarely get an opportunity on higher diffs. Mostly on king and lower its easy with 1 unit. and they are a nice benefit. on higher ones i cant do it with just a scout, at least from my experience so far. any tips on emperor and up? i know im supposed to have a large army comparable to the AI or at their borders but even with 6 units at their borders it doesnt work if the AI has a bigger army. does proximity matter? would they not pay tribute if the only larger army was on another continent? im still fuzzy on how it works.
 
You can suck all gold of an AI with gpt as long as you stay at war until you capture his capital.

''If you declare war to break a GPT for gold deal, you may not make peace until you capture the enemy capital or half of their cities.''

This make things pretty much easier for this type of map and goal.

yeah this one really hurts, as even if they come to me for a peace deal I had to reject. For england game, I was at war with more than 2-3 civs after navigation even if they were offering me tempting deals. If I could accept those deals and DoW them later when I was ready to attack them, I could have saved at least 5 turns.

I personally don't think that rule makes sense, as a player suffers penalty by DoWing, but well, as long as everyone plays under the same rule, I guess I have to follow. I don't follow HoF rules at gotm, btw.
 
okay. so even if they come to you with a nice peace deal you cant take it until you take some cities?

Only if you are the civ who DoWed the other. If the AI DoW you, you can do what you want.
 
Only if you are the civ who DoWed the other. If the AI DoW you, you can do what you want.


Only if you took gold from them with a fake deal. If you just DoWed them without there being deals to break, you can also do what you want.

glory7 said:
I personally don't think that rule makes sense, as a player suffers penalty by DoWing, but well, as long as everyone plays under the same rule, I guess I have to follow.

I don't like it because I don't think taking all their money with a fake deal should be allowed at all. Would much prefer if the game prevented you from declaring war that way, or at least if the first time you did it, the AI would no longer give you any lump sum.
 
Only if you took gold from them with a fake deal. If you just DoWed them without there being deals to break, you can also do what you want

Not completely. You can't repetitively DoW civs and get favorable peace deals later even if you didn't ask anything before DoWing them. Generally you must ''do something'' when you DoW a civ.

Otherwise you just destroy relations...for nothing.
 
surprised there isnt a challenge 7 up yet. i have a deity map i hate and im tempted to submit it. anyone ready for another one? i also have gotm55 on Friday but its an easy diff game. it should help you blow off some steam after deity fails, haha.

edit: what's the earliest turn youve seen a religion founded? i just took a screen cap of t27. its in the map i hate. i'll post it later if challenge 7 goes up. dont want to spoil anything with a screenie.
 
surprised there isnt a challenge 7 up yet. i have a deity map i hate and im tempted to submit it. anyone ready for another one? i also have gotm55 on Friday but its an easy diff game. it should help you blow off some steam after deity fails, haha.

edit: what's the earliest turn youve seen a religion founded? i just took a screen cap of t27. its in the map i hate. i'll post it later if challenge 7 goes up. dont want to spoil anything with a screenie.

I would love another challenge. But make it a challenging one. It is not fun if you are in a corner and just can boom risk free on pangea. Or a map like this, where everybody just steamroll everything - it is just a matter of how quick you do it.

For me it is the most fun when I get killed a couple of times on a map, and have to really think and optimize my gameplay etc.
 
well, hard to some isnt hard to others. im not up to many others skill levels here. twice now ive lost my 2nd city on t57 and t67. i got comp bows too late both times. i havent even made it past t100 yet to see the rest of the map. but i did meet all my opponents. i'll post it and let the spoilers occur in that thread.
 
It was a fun map. Thanks for posting it. Domination victory on T146. This is my fastest deity domination victory on G&K. Could have shaved off some turns but spent too much time killing France, DoW'd him around T102 and made peace T135. Played by the HoF rules (if I've understood them correctly, that is :))

Beelined to Compass and opened Navigation with GS. Neglected science after that and besides happiness buldings, built mostly only units. I had over 20 Frigates and almost a dozen of Privateers and Caravels at the end. With all the money I got from peace deals and city capturing I was able to bribe a lot of wars. I think Huns were at war with 5 civs :cool:

Took Rome T99, London T122, Paris T126, Moscow T133, Athens T141 and Huns' and Mongols' capitals T146. Took also 3 other cities from France and some other cities from England, Rome and Russia too. Razed most of them, kept Nottingham for 6 Iron and sold two cities to Mongols, but I got something like 100 gold for those cities.
 

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could u pls stop discussing about "hof rules" here?
Guess there is a subforum for that.

You really care for some made up rule stuff? I think we all play civ, a game with a clear ruleset made by designers who have done generally a good job.

Wanted play this, but I d just do same as glory did.
 
i would prefer if people told me what strategies and what rules they chose to use. its helpful for me to understand their victory times. not sure why you are offended by it.
 
It was a fun map. Thanks for posting it. Domination victory on T146. This is my fastest deity domination victory on G&K. Could have shaved off some turns but spent too much time killing France, DoW'd him around T102 and made peace T135. Played by the HoF rules (if I've understood them correctly, that is :))

Beelined to Compass and opened Navigation with GS. Neglected science after that and besides happiness buldings, built mostly only units. I had over 20 Frigates and almost a dozen of Privateers and Caravels at the end. With all the money I got from peace deals and city capturing I was able to bribe a lot of wars. I think Huns were at war with 5 civs :cool:

Took Rome T99, London T122, Paris T126, Moscow T133, Athens T141 and Huns' and Mongols' capitals T146. Took also 3 other cities from France and some other cities from England, Rome and Russia too. Razed most of them, kept Nottingham for 6 Iron and sold two cities to Mongols, but I got something like 100 gold for those cities.

nice time! my time for this map was my personal record too, but your time is faster than mine by 3 turns.

I got Rome at t100 so I guess our starts were basically same. tech choice was same too. I can tell from your screenshot that you settled 3 cities at the mainland, and probably the same position as I did.

I went for Paris and got it t117 and spent several turns there to wipe out french army. I notice that you left mongols and went for greece and huns first. After taking London at t128, I thought I had to attack huns first and sent both my fleet 1 (rome, france, mongol, huns, and greece later) and fleet 2 (london, huns cities, and moscow later) to kill hun navy and army. Reading from your thread, I should have killed moscow and use that fleet to get mongols and my fleet 1 should have beelined to athens and huns cap.
 
could u pls stop discussing about "hof rules" here?
Guess there is a subforum for that.

You really care for some made up rule stuff? I think we all play civ, a game with a clear ruleset made by designers who have done generally a good job.

Wanted play this, but I d just do same as glory did.

well, it's good to know that which game is played under certain restrictions when you read & compare after action reports.

Glad to hear that you would apply similar strategy as I did - which means that my plan was almost optimal. Yet I am pretty sure that yours would be faster than mine by say, about 3-5 turns.
 
Not nearly as uneventful as the Austria game was but Kame on this sort of map really doesn't deserve deity status.
I started off too cautiously like in a normal game but after missing few wonders I switched to a battle gear & slowly cruised through the map. Lizzy was friend for the whole game so I saved her for last. The conquering route was highly inefficient but in this game nothing went as planned so I can live it. A mild unexpected satisfactory was given when I backstabbed Lizzy - must the 1st game ever that it was this way, not the other way around.
Karakorum T116. Genghis became hostile so he was easy to start with besides everyone but Cathy hated him already. Nice iron boost, too.
Paris T139. Nappy wasn't too happy with me but we amongst others to DoW Augustus after a while & when the time came I DoW Nappy as well. Two wars is more interesting than one. Killed gazillion French troops but only few Roman ones, just enough to keep'em away from my borders. Eventually took Paris but had to take few others as well to prevent recapturing as I didn't have any ground troops.
Rome T156. Unfortunately Augustus managed to build Stonehenge & get an early religion accompanied by Nappy ICSing to our generalized direction I struggled with my religion so I was constantly negative on happiness trying to avoid double digits.
Attila's Court T182. I was still fighting with France & Rome when Attila DoWed & attacked Karakorum which I had to annex to buy walls & units - really screwed my happiness. Quick peace with Nappy and few troops were released to sail West. Several privateers & but very few frigates. By this time I had more a dozen frigates with range & logistics so he was quite easy.
Athens T187. Few turns of healing & positioning and Athens fell in two turns. Alex wasn't very cooperative so I had to take few extra cities which I gave to Cathy.
Moscow T197. Sailing to Moscow was a tricky since she is in a cat fight with Lizzy so the seas weren't exactly empty. After that I upgraded ~15 battleships which was clearly an overkill for London but I didn't have much of anything else to spend the money on. I had all but 3 or 4 CSs as allies and rush buying anything else seemed pointless.
London T203. Not a contest much like the whole game, interesting approach, though. Clearly beelining to frigates is the way to go but I wasted too much time pre T100. I also made nice bunch of noobish mistakes - I just wasn't interested enough to care since the game was practically won at start. I disbanded few logistic frigates instead of G Admirals which I was supposed to do was the new one thanks to less than perfect unit selection system, stopped micromanaging cities quite early and neglected the national wonders apart from NC etc - the list is endless.

Opened with Liberty which was finished T86 -> settled scientist. After that left side of honor since rationalism didn't seem appropriate due to lack of happiness and the few Order to get the happiness back. In the end I was 10-30 happiness even when burning cities. GA is a natural one plus the artists from Louvre which I built just for fun to have at least one wonder in the game.
 

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