I got trade routes to Frederick along the north coast and immediatly Toku and HC wanted me to stop trading with the Germans. I refused because the 10 commerce from those trade routes was about half my commerce output at the time and I needed to get to Currency. The next turn (or maybe even that turn and I did't notice) a barb city on the north coast cut trade routes again.
Currency was done turn 106 which is pretty bad. Meanwhile HC was somehow 3-4 turning expensive techs like Civil Service and Feudalism.
In a stroke of good fortune, HC settled around the barb city.
The 4 archers in the hill city apparently are still too much for the AI. I captured Phoenician further along the coast and then the cursed northern barb city as well. HC also sent me a Hindu missionary so I got to adopt Hinudism.
With people starting to like me and trade connections established I managed to make some good deals.
Around this time, all three Hindu AIs started plotting. Begged one gold off HC. The others are too far to matter. Toku then declared on Frederick.
I will likely be able to vulture a few cities. Definitely need to whip some units, especially spears. Frederick snuck Duisburg past my borders one turn before I good settle it myself. But this city is doomed. I hope I can get the horse city as well. Will likely go for Construction after IW.
Demo:
I'm falling pretty badly behind on tech. One city spawned a GS. Not sure what to do with that yet. In MP it would go to an Academy in the capital (bit late?) or more commonly towards a first GA to adopt HR, possibly OR and/or Bureaucracy, and a Caste system phase.